I posted our previous tournament and friendly event at other forums but this is the first one getting posted here.
June 14th - 1PM to 9PM. The main event will be our No Item tournament. Spectators will get in free. Entrants will pay $3 for the host/cover charge while the actual tournament entry fee will be $7. The undercard will be a Cage match ( http://smashboards.com/showthread.php?t=167103 or http://forums.shoryuken.com/showthread.php?t=155513 ) setup. Entrants will pay $3 for the cover charge (unless they are also entering the main event, then it will be waived) while the actual tournament entry fee is $2. Full rules and division of winnings outlined below. We will also be selling $1 tickets for our prize drawings where the winners will be able to pick from a Starbucks card, a GameStop card, or a one month trial/extension of Xbox Live Gold. Tournament entrants get a ticket for the prize drawings free. We'll be selling Papa Johns pizza for $2 a slice and canned sodas for $1 with a sort of dinner deal of 2 slices and a soda for $4.
Main Event - No Item tournament
We'll be doing things a bit more traditionally than we did with our item tournament so I'm copying this from a few other rulesets with a few edits.
* Matches will be Three Stock, Six minute time limit.
* Double Elimination. All matches will be 2/3, with all finals being 3/5.
* Random seeding will be done by location. This is due to us not having our own ranking charts for skill levels.
* First match is a blind pick, where the competitors will tell their character to a judge (including special forms like Zero Suit Samus or selecting a specific Pokemon Trainer starter) then proceed. The stage will be random selected from the list of Neutral stages. The loser of the first match will then pick the next stage from the list of Neutral or Counterpick stages, then the winner may choose his character, the loser will choose his character, and the match will begin. The same will happen for the third match, if necessary.
* The same stage can not be played twice in a row in a single set unless by random select.
* Players who are late for their match will lose a stock for each pasing minute they are not present. If/when they show up, they will have to play the full match time period with the reduced stock.
* Stalling underneath a stage is an automatic disqualification for that match.
* Prize winning percentages will be 60/30/10 (1st, 2nd, 3rd)
Neutral Stages:
* Final Destination
* Battlefield
* Yoshi's Story
* Smashville
* Lylat Cruise
Stages for Counterpick:
* Delfino Plaza
* Distant Planet
* Luigi's Mansion
* Bridge of Eldin
* Frigate Orpheon
* Battleship Halberd
* Castle Siege
* Corneria
* Rainbow Cruise
* Green Greens
* Brinstar
* Pokemon Stadium 1
* Yoshi's Island (melee)
NOTE: You may play any banned stage as long as both you and your opponent agree and ask a judge. If both agree, there will be no complaints.
Banned Stages:
* Hanenbow
* Pictochat
* Green Hill Zone
* Mario Circuit
* Skyworld
* Norfair
* Mushroomy Kingdom
* Rumble Falls
* Pokemon Stadium 2
* Spear Pillar
* Port Town: Aero Dive
* Shadow Moses Island
* 75m
* Mario Bros Arcade
* The Summit
* Flatzone 2
* WarioWare Inc
* New Pork City
* Hyrule
* Big Blue
* Onett
Undercard - Cage Match tournament
This is probably the first test of a Cage match tournament so I'm going to attempt to create a standard ruleset. They may be adjusted so keep an eye on this. I'll try to get back on campus so I can upload the created stages for competitors to practice on.
* Heavy Gravity will be on.
* Damage set to 1.2%
* Matches will be 200HP, Four minute time limit. The one with the most HP at time limit wins.
* Double Elimination. All matches will be 2/3, with all finals being 3/5.
* Random seeding will be done by location. This is due to us not having our own ranking charts for skill levels.
* First match is a blind pick, where the competitors will tell their character to a judge (including special forms like Zero Suit Samus or selecting a specific Pokemon Trainer starter) then proceed. The stage will be random selected from the Cage match stages. The loser of the first match will then pick the next stage from the list of Cage match stages, then the winner may choose his character, the loser will choose his character, and the match will begin. The same will happen for the third match, if necessary.
* Players who are late for their match will lose 100 HP for each pasing minute they are not present. If/when they show up, they will have to play the reduced HP.
* Prize winning percentages will be 60/30/10 (1st, 2nd, 3rd)
IT Building, Room 2130
Central Piedmont Community College
1201 Elizabeth Ave
Charlotte, NC 28204
http://maps.google.com/maps?f=q&hl=...35217452,-80831213,4964217294133329492&dtab=0
Visitor parking is in the new (brick) parking deck next to the bookstore and across the street from the old (concrete) parking deck and the IT building. There is a lot of road construction nearby.
Rules and top rankings for last tournament (Item based):
http://forums.shoryuken.com/showthread.php?p=5179766
June 14th - 1PM to 9PM. The main event will be our No Item tournament. Spectators will get in free. Entrants will pay $3 for the host/cover charge while the actual tournament entry fee will be $7. The undercard will be a Cage match ( http://smashboards.com/showthread.php?t=167103 or http://forums.shoryuken.com/showthread.php?t=155513 ) setup. Entrants will pay $3 for the cover charge (unless they are also entering the main event, then it will be waived) while the actual tournament entry fee is $2. Full rules and division of winnings outlined below. We will also be selling $1 tickets for our prize drawings where the winners will be able to pick from a Starbucks card, a GameStop card, or a one month trial/extension of Xbox Live Gold. Tournament entrants get a ticket for the prize drawings free. We'll be selling Papa Johns pizza for $2 a slice and canned sodas for $1 with a sort of dinner deal of 2 slices and a soda for $4.
Main Event - No Item tournament
We'll be doing things a bit more traditionally than we did with our item tournament so I'm copying this from a few other rulesets with a few edits.
* Matches will be Three Stock, Six minute time limit.
* Double Elimination. All matches will be 2/3, with all finals being 3/5.
* Random seeding will be done by location. This is due to us not having our own ranking charts for skill levels.
* First match is a blind pick, where the competitors will tell their character to a judge (including special forms like Zero Suit Samus or selecting a specific Pokemon Trainer starter) then proceed. The stage will be random selected from the list of Neutral stages. The loser of the first match will then pick the next stage from the list of Neutral or Counterpick stages, then the winner may choose his character, the loser will choose his character, and the match will begin. The same will happen for the third match, if necessary.
* The same stage can not be played twice in a row in a single set unless by random select.
* Players who are late for their match will lose a stock for each pasing minute they are not present. If/when they show up, they will have to play the full match time period with the reduced stock.
* Stalling underneath a stage is an automatic disqualification for that match.
* Prize winning percentages will be 60/30/10 (1st, 2nd, 3rd)
Neutral Stages:
* Final Destination
* Battlefield
* Yoshi's Story
* Smashville
* Lylat Cruise
Stages for Counterpick:
* Delfino Plaza
* Distant Planet
* Luigi's Mansion
* Bridge of Eldin
* Frigate Orpheon
* Battleship Halberd
* Castle Siege
* Corneria
* Rainbow Cruise
* Green Greens
* Brinstar
* Pokemon Stadium 1
* Yoshi's Island (melee)
NOTE: You may play any banned stage as long as both you and your opponent agree and ask a judge. If both agree, there will be no complaints.
Banned Stages:
* Hanenbow
* Pictochat
* Green Hill Zone
* Mario Circuit
* Skyworld
* Norfair
* Mushroomy Kingdom
* Rumble Falls
* Pokemon Stadium 2
* Spear Pillar
* Port Town: Aero Dive
* Shadow Moses Island
* 75m
* Mario Bros Arcade
* The Summit
* Flatzone 2
* WarioWare Inc
* New Pork City
* Hyrule
* Big Blue
* Onett
Undercard - Cage Match tournament
This is probably the first test of a Cage match tournament so I'm going to attempt to create a standard ruleset. They may be adjusted so keep an eye on this. I'll try to get back on campus so I can upload the created stages for competitors to practice on.
* Heavy Gravity will be on.
* Damage set to 1.2%
* Matches will be 200HP, Four minute time limit. The one with the most HP at time limit wins.
* Double Elimination. All matches will be 2/3, with all finals being 3/5.
* Random seeding will be done by location. This is due to us not having our own ranking charts for skill levels.
* First match is a blind pick, where the competitors will tell their character to a judge (including special forms like Zero Suit Samus or selecting a specific Pokemon Trainer starter) then proceed. The stage will be random selected from the Cage match stages. The loser of the first match will then pick the next stage from the list of Cage match stages, then the winner may choose his character, the loser will choose his character, and the match will begin. The same will happen for the third match, if necessary.
* Players who are late for their match will lose 100 HP for each pasing minute they are not present. If/when they show up, they will have to play the reduced HP.
* Prize winning percentages will be 60/30/10 (1st, 2nd, 3rd)
IT Building, Room 2130
Central Piedmont Community College
1201 Elizabeth Ave
Charlotte, NC 28204
http://maps.google.com/maps?f=q&hl=...35217452,-80831213,4964217294133329492&dtab=0
Visitor parking is in the new (brick) parking deck next to the bookstore and across the street from the old (concrete) parking deck and the IT building. There is a lot of road construction nearby.
Rules and top rankings for last tournament (Item based):
http://forums.shoryuken.com/showthread.php?p=5179766