Kariiya
Smash Rookie
- Joined
- Apr 8, 2015
- Messages
- 2
I want to discuss PC dropping and all of the possibilities associated with it that I've been thinking of recently. Basically what I've been thinking about is the fact that PC dropping is based on walking momentum, and this same momentum can be gained by wavedashing/wavelanding forward. For characters like Falco this means there is an alternative to B-reversing a laser to grab the ledge quickly while facing it. For characters without quick B-reversing it could mean new options. For instance Marth has a lot to gain from sprinting and wavedashing forward into a PC drop over walking instead. Fox, with the second fastest sprint, is much better off wavedashing/wavelanding into a PC drop than walking. But the real character I want to talk about is Captain Falcon, since his run speed is so fast, his walk speed is so terrible, and PC dropping feels nearly impossible normally. I've been attempting it on FD for about 15 minutes and it basically goes like this: Sprint to the other side, when you're near the edge wavedash forward since his wavedash doesn't go very far, and try to reverse. I've only succeeded twice so it may just be too tight of a window, but damn if it isn't the fastest way to grab the ledge from the other side of FD. And all of this being said, does it even add anything at all since technically characters can just land from a short-hop and establishing walking momentum right at the edge anyways. I also tried this with Captain Falcon, and it was easier than both PC dropping normally and also with the wavedash momentum, though it was still slightly slower than the latter due to the need to short hop. Discuss?