• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

About light shielding...

NisforSmash

Smash Journeyman
Joined
May 28, 2013
Messages
433
Even if their is no way to incorporate the light shielding mechanic exactly as melee did, couldn't their be a replacement mechanic that works similarly? I was thinking something like if you hold down one shield button it triggers the regular shield however if you hold down both shield buttons it triggers the light shield.
Thoughts?
 

Abeebo

Smash Journeyman
Joined
Jul 19, 2013
Messages
278
Location
SF Valley
I don't speak for everyone, but I'm sure there are players like myself that program only one shield button to their custom controls.
 

Commander

Smash Ace
Joined
Nov 7, 2013
Messages
591
As a Marth user, I do not care that light shielding is gone and I do not think the PMBR should spend time and resources bringing it back.
 

NisforSmash

Smash Journeyman
Joined
May 28, 2013
Messages
433
I don't speak for everyone, but I'm sure there are players like myself that program only one shield button to their custom controls.
Good point, i didn't think of that. One could argue however that if you choose to play with that setup then you'll just miss out. It's similar to the DACUS issue where unless you change your controls, certain characters aren't able to do it. I understand that one mechanic is universal while the other is character specific but still...

I think the game reads any button set to shield as the same button
really? i guess that ruins my idea to some extent.

As a Marth user, I do not care that light shielding is gone and I do not think the PMBR should spend time and resources bringing it back.
A few things.

First. you basically said that you don't think light shielding should be in because it doesn't apply to your character or play style. Similarly a peach or bowser main might say they don't think wavedashing should be in and that the PMBR shouldn't spend time or resources reviving it.

Second. You never provide a reason as to why you don't think light shielding should be brought back. I'd love to discuss with you why light shielding isn't relevant enough to being reintroduced, but if you don't have a reason then your statement is just an invalid opinion.

what is this light sheilding stuff?
Light shielding was a mechanic in melee that gave a character a larger shield that shrank slower. If you were hit with the light shield up, you would slide back even further than if you had the regular shield up. I think it was a bit weaker as well but I'm not too sure on that. The PMBR were trying to reimplement it in PM but there were issues somewhere along the way...
 

Commander

Smash Ace
Joined
Nov 7, 2013
Messages
591
My post was a joke. Light shielding allows for an easy time edge guarding Marth because it is used in a technique called "the Marth killer". It causes Marth to hit his opponent's shield and be knocked away from the edge while recovering.

Seriously though I don't like light shielding. The first problem with it is that it requires analog buttons. The Wiimote and classic controller do not have analog buttons. Secondly the only way it is ever used other than edge guarding Marth is to continue shielding even after your opponent has applied a death amount of shield pressure. That is just dumb and unnecessarily elongates the shield game. When you are being pressured in your shield, you shouldn't have the option to just make a bigger shield and shut out grabs and pokes.
 

Kit Cal-N

Smash Ace
Joined
May 11, 2005
Messages
856
Location
St Louis, MO
Yeah, Brawl interprets either shield button as the only shield button. That's why shield > wavedash > shield is slightly harder.

The only available button combinations would be Shield + Special or Shield + Taunt. Though now that I say it Shield + Special is very reasonable.
 
Last edited:

NisforSmash

Smash Journeyman
Joined
May 28, 2013
Messages
433
My post was a joke. Light shielding allows for an easy time edge guarding Marth because it is used in a technique called "the Marth killer". It causes Marth to hit his opponent's shield and be knocked away from the edge while recovering.

Seriously though I don't like light shielding. The first problem with it is that it requires analog buttons. The Wiimote and classic controller do not have analog buttons. Secondly the only way it is ever used other than edge guarding Marth is to continue shielding even after your opponent has applied a death amount of shield pressure. That is just dumb and unnecessarily elongates the shield game. When you are being pressured in your shield, you shouldn't have the option to just make a bigger shield and shut out grabs and pokes.
Great. now i look like the guy who can't take a joke. lol sorry bout that, i thought you were srs.

Hmmm. I see your point. The analog problem is probably the biggest issue but you do bring up good points about shield pressuring.
Supposing they could make a PM version of the light shield which could block out pokes but was weak enough to break on an attack around the strength of say ike's fsmash, do you think that light shielding would be a bit more...balanced? I do have some issues with some of the shielding mechanics in pm but i think that light shielding is useful and could benefit some characters more than others.

Yeah, Brawl interprets either shield button as the only shield button. That's why shield > wavedash > shield is slightly harder.

The only available button combinations would be Shield + Special or Shield + Taunt. Though now that I say it Shield + Special is very reasonable.
Why didn't i think of shield + special? That seems like it would be a nice combo for something like this.
 

NeonApophis

Smash Apprentice
Joined
Sep 21, 2012
Messages
180
Location
The Hyperbolic Time Chamber
Secondly the only way it is ever used other than edge guarding Marth is to continue shielding even after your opponent has applied a death amount of shield pressure. That is just dumb and unnecessarily elongates the shield game.
Except that light shields take more shield damage from attacks and actually break sooner from shield pressure...
 

Phaiyte

Smash Ace
Joined
Jul 6, 2010
Messages
932
First. you basically said that you don't think light shielding should be in because it doesn't apply to your character or play style. Similarly a peach or bowser main might say they don't think wavedashing should be in and that the PMBR shouldn't spend time or resources reviving it.
The post you responded to with this was purely satire.
 
Top Bottom