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A Request for the PMBR

vinerd

Smash Cadet
Joined
Jun 25, 2014
Messages
31
This is going out to the people at the PMBR. I love Project M, but I have a few things to get off my brain.

First off, try thinking about the non-competitive side of people who like Project M. For example, I noticed that the game was more designed for the GameCube controller. Now, let's say a kid finds out about Project M, without knowing it is a competitive mod. He gets it on an SD card, and puts it in. Now, he's played Brawl before, and usually plays with a Wiimote, and doesn't own a GameCube controller. Now, in Brawl, when you hold left or right once, you walk. Tapping it twice makes you dash. However, in Project M, since it was designed for the GameCube controller, when the kid tries moving, he can't walk! He can only dash, which makes it really hard to pick up items, since he's running right past them! Also, he also can't wavedash, or even play as Giga Bowser on the start screen! It really puts players who don't own GameCube controllers at a huge disadvantage.

Also on the topic of Giga Bowser, can you please possibly add a feature where you can choose to be Wario-Man, just like Giga Bowser, by holding the shield button at the selection screen?

I would maybe also like a feature to where, instead of removing the fun or originality of most stages, have an option to choose between a stage's original version, or the PM version? (i.e. For Warioware, you can choose to have microgames on or off.)

That way, it can be a fun game for everyone, not just the "No items, Fox Only, Final Destination" types of people. Just a suggestion.
 

Xermo

Smash Champion
Joined
Feb 19, 2013
Messages
2,811
Location
afk
NNID
SSBFC-Xerom
3DS FC
4425-1998-0670
I'm guessing the kid in the hypothetical was you, perhaps?
Anyway, if you can't afford a gcn, get a nunchuck for your wiimote. Simple. Classic controller works too.

Also, since stages occupy one slot and all of the data (hazards, microgames, etc.) are built directly into the stage files themselves, something like a "turn off hazards button" doesn't exist. That is unless the PMBR utilize the ASL code and build multiple versions of certain stages, some with and without hazards.
The drawback in that scenario would be that certain hazards are controlled by .rel files, and if you modify the .rel for the whole slot, all the stages would function based on the .rel (i.e Only hazards or no hazards across the board).

Also, I'm sure the PMBR are working to implement changing into giga, warioman, sopo, etc. for other controllers as well.

P:M is fun for everyone, just a different kind of fun than what you're accustomed to.
 

Winchester7314

Smash Journeyman
Joined
Apr 12, 2014
Messages
323
Location
Wesley Chapel, Florida
This is going out to the people at the PMBR. I love Project M, but I have a few things to get off my brain.

First off, try thinking about the non-competitive side of people who like Project M. For example, I noticed that the game was more designed for the GameCube controller. Now, let's say a kid finds out about Project M, without knowing it is a competitive mod. He gets it on an SD card, and puts it in. Now, he's played Brawl before, and usually plays with a Wiimote, and doesn't own a GameCube controller. Now, in Brawl, when you hold left or right once, you walk. Tapping it twice makes you dash. However, in Project M, since it was designed for the GameCube controller, when the kid tries moving, he can't walk! He can only dash, which makes it really hard to pick up items, since he's running right past them! Also, he also can't wavedash, or even play as Giga Bowser on the start screen! It really puts players who don't own GameCube controllers at a huge disadvantage.

Also on the topic of Giga Bowser, can you please possibly add a feature where you can choose to be Wario-Man, just like Giga Bowser, by holding the shield button at the selection screen?

I would maybe also like a feature to where, instead of removing the fun or originality of most stages, have an option to choose between a stage's original version, or the PM version? (i.e. For Warioware, you can choose to have microgames on or off.)

That way, it can be a fun game for everyone, not just the "No items, Fox Only, Final Destination" types of people. Just a suggestion.
If stage creativity is your thing, look into the custom stage template in the customized content forums. It will make more slots that you can add stages too...it takes a little bit of work, but if you really want to its there.
 

Crazc

Smash Journeyman
Joined
Mar 18, 2014
Messages
498
Location
Maryland, USA
NNID
RJB0077
3DS FC
2191-8077-5809
doesnt like requests, sounds like you are a bit butthurt

i agree with wario man and giga, however
 
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