Contents_Under_Pressure
Smash Lord
ok, its not completely UU, but alot of these are not quite as OU, except for cresselia. so i think it's pretty good, so let's see what we got.
Ampharos(Leftovers/Lum Berry)
Nature: Relaxed (+Def, -Spd)
Ev's: 252 Def, 80 HP, 60 Atk, 118 SA
-Thunderbolt
-Substitute
-Focus Punch
-Counter
HI SKARMBLISS! BYE SKARMBLISS! way slow enough to get the sub up behind blissey and then FP it to the ground. even with 200 Atk, Focus Punch will put a sizable dent in things, especially darks and normals. STAB thunderbolt off a 115 base special attack is also nice. counter is a nice surprise, and its also the reason i have max defense and relaxed nature.
Leafeon(Leftovers)
Nature: Adamant
Ev's: 52 Atk, 252 HP, 200 Def, 6 Spd
-Swords Dance
-Wish
-Leaf Blade
-Baton Pass
hmm. 300 Atk. SD puts that at 600. nice, that'll make leaf blade hurt. but, not the purpose of this set. it can pass that SD to my CS arcanine, as well as wish. its got 346 Defense on this set also, with max defense for some nice staying power. 227 speed ain't too hot, but it's not really important for this set. another thing is, not only can it pass to arcanine, it makes perfect fire bait, so when i BP to arcanine, and they use a fire attack, i'm in good shape.
Arcanine(Choice Scarf)
Nature: Adamant
Ability:Flash Fire
Ev's: 252 Atk, 252 Spd, 6 HP
-Flare Blitz
-Return
-Crunch
-Thunder Fang
350 Atk. cool. 95 base Spd is considered somewhat mediocre, but choice scarf puts him at an impressive 433 speed, making him faster than pretty much anything that doesn't use choice scarf itself. because of this, i also chose return over extremespeed here, since against most things he'll attack first anyway, so more power is a good choice. crunch and thunder fang for extra type coverage. flash fire will let him the ability to actually switch in if there's some fire bait(oh wait, that's leafeon. cool)
Kingdra(Choice Specs)
Nature: Timid
Ev's: 252 SA, 252 Spd, 6 HP
-Draco Meteor
-Surf
-Ice Beam
-HP:Electric
433 Special Attack STAB draco meteor. ouch. not as good as salamence, but it doesn't have that annoying ice weakness either. or rock for that matter. the other three attacks add extra type coverage. hits every pokemon for neutral or better. i get tired of specsmence so i thought specsdra would be pretty cool.
Torterra(Leftovers)
Nature: Impish
Ev's: 252 HP, 96 Def, 162 Atk
-Curse/Stone Edge
-Synthesis
-Stealth Rock
-Earthquake
IMO, this guy should be used more. he is an excellent physical wall. max HP is obvious for any tank, 300 Def is decent enough, especially if i get a curse in, which puts it at 450. not to mention synthesis which adds to survivability. he's also an excellent SR user. STAB earthquake is always nice, especially with 285 attack, 400+ attack with curse makes that earthquake hurt even more, although he's not meant to sweep, he tanks, but EQ is definitely the move of choice. stone edge is an option here over curse if it's really late in the game.
Cresselia(Leftovers)
Nature: Calm
Ev's: 252 HP, 196 SA, 62 Def
-Calm Mind
-Moonlight
-Psychic
-Ice Beam
ya f*** off specsmence. another wall, with excellent defenses. calm mind pushes the special stats further. 444 HP is freakin awesome, and makes it an even better tank. moonlight is obvious for recovery, and no one in my team messes it up. psychic is obvious, ice beam is for salamence, garchomp, and other dragons. the Special attack ev's are to guarantee an OHKO on said salamence/garchomp.
well, there it is. rate it plz. hope its good.
Ampharos(Leftovers/Lum Berry)
Nature: Relaxed (+Def, -Spd)
Ev's: 252 Def, 80 HP, 60 Atk, 118 SA
-Thunderbolt
-Substitute
-Focus Punch
-Counter
HI SKARMBLISS! BYE SKARMBLISS! way slow enough to get the sub up behind blissey and then FP it to the ground. even with 200 Atk, Focus Punch will put a sizable dent in things, especially darks and normals. STAB thunderbolt off a 115 base special attack is also nice. counter is a nice surprise, and its also the reason i have max defense and relaxed nature.
Leafeon(Leftovers)
Nature: Adamant
Ev's: 52 Atk, 252 HP, 200 Def, 6 Spd
-Swords Dance
-Wish
-Leaf Blade
-Baton Pass
hmm. 300 Atk. SD puts that at 600. nice, that'll make leaf blade hurt. but, not the purpose of this set. it can pass that SD to my CS arcanine, as well as wish. its got 346 Defense on this set also, with max defense for some nice staying power. 227 speed ain't too hot, but it's not really important for this set. another thing is, not only can it pass to arcanine, it makes perfect fire bait, so when i BP to arcanine, and they use a fire attack, i'm in good shape.
Arcanine(Choice Scarf)
Nature: Adamant
Ability:Flash Fire
Ev's: 252 Atk, 252 Spd, 6 HP
-Flare Blitz
-Return
-Crunch
-Thunder Fang
350 Atk. cool. 95 base Spd is considered somewhat mediocre, but choice scarf puts him at an impressive 433 speed, making him faster than pretty much anything that doesn't use choice scarf itself. because of this, i also chose return over extremespeed here, since against most things he'll attack first anyway, so more power is a good choice. crunch and thunder fang for extra type coverage. flash fire will let him the ability to actually switch in if there's some fire bait(oh wait, that's leafeon. cool)
Kingdra(Choice Specs)
Nature: Timid
Ev's: 252 SA, 252 Spd, 6 HP
-Draco Meteor
-Surf
-Ice Beam
-HP:Electric
433 Special Attack STAB draco meteor. ouch. not as good as salamence, but it doesn't have that annoying ice weakness either. or rock for that matter. the other three attacks add extra type coverage. hits every pokemon for neutral or better. i get tired of specsmence so i thought specsdra would be pretty cool.
Torterra(Leftovers)
Nature: Impish
Ev's: 252 HP, 96 Def, 162 Atk
-Curse/Stone Edge
-Synthesis
-Stealth Rock
-Earthquake
IMO, this guy should be used more. he is an excellent physical wall. max HP is obvious for any tank, 300 Def is decent enough, especially if i get a curse in, which puts it at 450. not to mention synthesis which adds to survivability. he's also an excellent SR user. STAB earthquake is always nice, especially with 285 attack, 400+ attack with curse makes that earthquake hurt even more, although he's not meant to sweep, he tanks, but EQ is definitely the move of choice. stone edge is an option here over curse if it's really late in the game.
Cresselia(Leftovers)
Nature: Calm
Ev's: 252 HP, 196 SA, 62 Def
-Calm Mind
-Moonlight
-Psychic
-Ice Beam
ya f*** off specsmence. another wall, with excellent defenses. calm mind pushes the special stats further. 444 HP is freakin awesome, and makes it an even better tank. moonlight is obvious for recovery, and no one in my team messes it up. psychic is obvious, ice beam is for salamence, garchomp, and other dragons. the Special attack ev's are to guarantee an OHKO on said salamence/garchomp.
well, there it is. rate it plz. hope its good.