Depster
Smash Champion
You can pivot and dash grab to get Wario to the ledge, and I've been able to spike in training mode by short hopping a Fair on release, but I don't know if it works on humans as of yet. Viable? Discuss
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Probably stage dependant. Wario might be able to DI toward the stage and tech, or meteor cancel.You can pivot and dash grab to get Wario to the ledge, and I've been able to spike in training mode by short hopping a Fair on release, but I don't know if it works on humans as of yet. Viable? Discuss
facts are winIt takes 51 frames before Wario regains control. We get control on frame 30. So we have a total of about 21-25 frames to react. I don't know of any invincible moves, so I'll list the only moves that he can possibly get out with.
Jump is on 1 frame
Airdodge is on 4 frames
For us to jump (7) and Fair (19 from the back aka beginning), that would take a total of 26 frames. This is dodgeable, and won't be successful at all. thx for trying though.
.....Zuzuzu......
Good f*cking sh*t, this is why I love dealing with raw statistics--there's always a yes or no.It takes 51 frames before Wario regains control. We get control on frame 30. So we have a total of about 21-25 frames to react. I don't know of any invincible moves, so I'll list the only moves that he can possibly get out with.
Jump is on 1 frame
Airdodge is on 4 frames
For us to jump (7) and Fair (19 from the back aka beginning), that would take a total of 26 frames. This is dodgeable, and won't be successful at all. thx for trying though.
.....Zuzuzu......
Lil' B always gives the best advice. DO IT. If they eventually learn how to get out, you know they'll at least be afraid enough to react a certain way. If you can somehow condition this reaction and respond to it by spiking in a different fashion, you might have a bona fide scare tactic on your hands. Wow, I went off on a tangent, there, but yeah. Do it.facts are win
but if it works on the wario you are doing it on and there to stupid to get out keep doing it LOL
Hi everyone, new to Smash forums, been playing since 64. Forgive my n00bishness as I'm not familiar with the lingo yall use here. What do you mean by fair? And how do you know exactly how many frames each move us? I'm assuming theres a master chart somewhere.It takes 51 frames before Wario regains control. We get control on frame 30. So we have a total of about 21-25 frames to react. I don't know of any invincible moves, so I'll list the only moves that he can possibly get out with.
Jump is on 1 frame
Airdodge is on 4 frames
For us to jump (7) and Fair (19 from the back aka beginning), that would take a total of 26 frames. This is dodgeable, and won't be successful at all. thx for trying though.
.....Zuzuzu......
Sry, but I'm not gonna tell you that it's guaranteed when it's not. There's a **** ton of stuff that Yoshi dream breaks. Get over the fact it's not guaranteed and find ways to make it work at least.Scat, otherwise known as the dream breaker, feeds you facts.
I do what I do. I also know a decent amount of combos Yoshi has that are guaranteed.Good f*cking sh*t, this is why I love dealing with raw statistics--there's always a yes or no.
Fair = Forward Air. You can apply this to other moves too.Hi everyone, new to Smash forums, been playing since 64. Forgive my n00bishness as I'm not familiar with the lingo yall use here. What do you mean by fair? And how do you know exactly how many frames each move us? I'm assuming theres a master chart somewhere.