CAB77
Smash Rookie
So didn't Sakurai say something about making the game more customizable? I'm not sure if that only applied to things you could import from the 3DS version or if it means altering characters or control schemes through name tags. But assuming it does mean super customizable name tags (as in layouts held under each registered player name) I have a cool idea!
What if you could decide whether or not you wanted air dodges or air shields? Having an air shield would be neat and offer a different playstyle. Shields would work basically the same in the air as they do on the ground, except you can't role, dodge, or control your movement as you go. They would allow characters like TL and Peach to shield a projectile/heavy attack or shield/ retaliate with a projectie of their own.
An idea I had on a spur of the moment and thought I'd share. I'm not sure how applicable it would be in competitive play, that is if it were as useful or effective (or not too overpowered).
What if other aspects of technical gameplay could be tweaked or altered, all for individual players under their own nametags. I guess that would possibly make for a more cast-system based competitive scene, and I dunno if that is a good or bad thing.
Just an idea I had! What do you guys think?
What if you could decide whether or not you wanted air dodges or air shields? Having an air shield would be neat and offer a different playstyle. Shields would work basically the same in the air as they do on the ground, except you can't role, dodge, or control your movement as you go. They would allow characters like TL and Peach to shield a projectile/heavy attack or shield/ retaliate with a projectie of their own.
An idea I had on a spur of the moment and thought I'd share. I'm not sure how applicable it would be in competitive play, that is if it were as useful or effective (or not too overpowered).
What if other aspects of technical gameplay could be tweaked or altered, all for individual players under their own nametags. I guess that would possibly make for a more cast-system based competitive scene, and I dunno if that is a good or bad thing.
Just an idea I had! What do you guys think?