Fizzy 0237
Smash Rookie
For the convenience of those who enjoy minmaxing, I came up with a pretty simple 10-character format for mii fighter builrds.
It looks a bit like this:
BNL2131A/D
although a bit cluttered at a glance, it's pretty simple:
the first character represents the fighter's class ( Brawler, Swordfighter, or Gunner)
Second character is the mii's height ( minimum - , Short, Normal, Tall, or maximum + )
third character is the mii's weight ( - minimum, Light, Medium, Heavy, or maximum + )
the next four numbers are the mii's specials, from top to bottom (ie NSUD )
The last three characters describe what stats to build for (Attack, Defense, Speed).
This system also places fighters in categories if they're arranged alphabetically.
Any suggestions are appreciated.
It looks a bit like this:
BNL2131A/D
although a bit cluttered at a glance, it's pretty simple:
the first character represents the fighter's class ( Brawler, Swordfighter, or Gunner)
Second character is the mii's height ( minimum - , Short, Normal, Tall, or maximum + )
third character is the mii's weight ( - minimum, Light, Medium, Heavy, or maximum + )
the next four numbers are the mii's specials, from top to bottom (ie NSUD )
The last three characters describe what stats to build for (Attack, Defense, Speed).
- ++ designates maximizing a stat (e.g. ++D would mean to max defense at the cost of both other stats)
- / represents split priority (e.g. A/S would mean to max attack and speed, losing points in defense)
- - represents priority aiming for a specific tradeoff (e.g. S-D would mean to maximize speed at the cost of defense, aiming to leave attack fairly neutral)
This system also places fighters in categories if they're arranged alphabetically.
Any suggestions are appreciated.