• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

A Format for sharing Mii Fighter Builds

Would using this format be worth the effort?


  • Total voters
    3

Fizzy 0237

Smash Rookie
Joined
Oct 3, 2014
Messages
1
Location
Augusta, Georgia
For the convenience of those who enjoy minmaxing, I came up with a pretty simple 10-character format for mii fighter builrds.
It looks a bit like this:
BNL2131A/D

although a bit cluttered at a glance, it's pretty simple:
the first character represents the fighter's class ( Brawler, Swordfighter, or Gunner)
Second character is the mii's height ( minimum - , Short, Normal, Tall, or maximum + )
third character is the mii's weight ( - minimum, Light, Medium, Heavy, or maximum + )
the next four numbers are the mii's specials, from top to bottom (ie NSUD )
The last three characters describe what stats to build for (Attack, Defense, Speed).
  • ++ designates maximizing a stat (e.g. ++D would mean to max defense at the cost of both other stats)
  • / represents split priority (e.g. A/S would mean to max attack and speed, losing points in defense)
  • - represents priority aiming for a specific tradeoff (e.g. S-D would mean to maximize speed at the cost of defense, aiming to leave attack fairly neutral)
So, BNL2131A/D is a normal height, lightweight brawler with 2131 specials, that goes for attack and defense, ignoring speed.

This system also places fighters in categories if they're arranged alphabetically.

Any suggestions are appreciated.
 

Eji1700

Smash Apprentice
Joined
Mar 6, 2008
Messages
84
If we want mii's to be tourney legal, we're going to need some standardization. I'm all for custom and expression and stuff in casual, but for the sake of being able to practice setups and situations with accurate knowledge, i'm guessing the default mii(middle height middle weight) is going to be what we'll have to start using.
 
Top Bottom