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A Few General Brawl+ Questions (and Other Support)

Kirbunny431

Smash Journeyman
Joined
Feb 11, 2008
Messages
437
Hi! I'm going to be installing Brawl+ later today, and I just have a few questions about it and some of the codes included in it:

1. Does it include the Independent Pokemon Engine/Giga and Company Engine/Alloys Don't Crash and Others Don't Break My Music codes? All of these are rather essential to what I'm planning on doing. If not, I might need some help running these codes.

2. Is there a way to change Rumble Falls back to normal? Call me crazy, but I actually like Rumble Falls. Is there a way to change it back to normal, while putting the Wi-Fi Waiting Room stage over another stage, like 75m?

3. Does it freeze Pokemon Stadium (Melee)? I hate the transformations of PS2, but I like the ones in PS1. If it does, is there a way to change it back?

Thanks in advance! :)
 

Mr.Jackpot

Smash Lord
Joined
Mar 30, 2011
Messages
1,727
Location
WA
It only has the Independant Pokes engine but you can add all the codes you need with the GCT fusionizer.

You can revert a stage back to normal by deleting the new stage's PAC file in the stages folder. I think PS1 is still transforming in Brawl+.
 

Strong Badam

Super Elite
Administrator
Premium
BRoomer
Joined
Feb 27, 2008
Messages
26,555
more importantly why are you playing brawl+?
 

Kirbunny431

Smash Journeyman
Joined
Feb 11, 2008
Messages
437
It only has the Independant Pokes engine but you can add all the codes you need with the GCT fusionizer.

You can revert a stage back to normal by deleting the new stage's PAC file in the stages folder. I think PS1 is still transforming in Brawl+.
GCT Fusionizer? First time I've heard of that. But it sounds like it's going to be very helpful. Thanks very much for that!

Ah. I haven't poked around much in the files, so I didn't know there were specific things for that. Also, awesome!

Thanks for the help! :bee:

more importantly why are you playing brawl+?
Personal preference.
I don't feel like going into detail.
 

Kirbunny431

Smash Journeyman
Joined
Feb 11, 2008
Messages
437
Where would the stages folder be located, exactly? I tried deleting the STGJUNGLE.pac file from SD Card/private/app/RSBE/pf/stage/melee, but the game froze when I tried to load Rumble Falls.

Also, how do I disable the custom SSS? I don't know where anything is any more.

Again, thanks in advance!
 

Mr.Jackpot

Smash Lord
Joined
Mar 30, 2011
Messages
1,727
Location
WA
more importantly why are you playing brawl+?
Brawl+ kinda fits best with the custom PSA's and dramatic gameplay changing custom stuff. (v/b)Brawl is boring, everyone loses to brawl- characters, and PM does all sorts of weird **** and the GCT can't be changed.

Where would the stages folder be located, exactly? I tried deleting the STGJUNGLE.pac file from SD Card/private/app/RSBE/pf/stage/melee, but the game froze when I tried to load Rumble Falls.

Also, how do I disable the custom SSS? I don't know where anything is any more.

Again, thanks in advance!
I'm not sure exactly sure how to solve either of these but I'd check the module folder to see if there's an REL messing up rumble falls and use the GCT analyzer to edit the GCT, though I'm not sure if it can edit SSS codes.
 

Kirbunny431

Smash Journeyman
Joined
Feb 11, 2008
Messages
437
I'm not sure exactly sure how to solve either of these but I'd check the module folder to see if there's an REL messing up rumble falls and use the GCT analyzer to edit the GCT, though I'm not sure if it can edit SSS codes.
Well, there's certainly a REL file in there.
But, I just played the Rumble Falls replacement, and I'm rather happy with it. (I'm much happier with the rearrangement than I would've been with the Waiting Room.) But this knowledge is good for future reference.

I'll take a look at it. If there's nothing I can do, no big deal. I'll manage.

Thanks again! If I could send matter through the Internet, I'd certainly send you cookies (or whatever food meets your fancy)!
 

Kirbunny431

Smash Journeyman
Joined
Feb 11, 2008
Messages
437
It seems that I've run into another snag. I'm trying to add the Alloys to the CSS, but whenever I select the corresponding Falcon, Zelda, Mario, or Kirby icons, the game just loads them as the regular characters.

Here are the codes I'm running that might be effecting it:
Lone Zelda icon
CSS fixes for Giga and Company
Giga and Company Engine
Independent Pokemon Engine
Alloys Don't Crash or Break My Music
Alloy Victory/Loss Poses
Character ID Fix
CSS Fixes for ZSS and Sheik

Custom CSS Code (Modified from Brawl+):
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900D8 00000008
2C170028 41820168
02680DE0 0022FFFF
06680DE0 0000002D
00090D0C 0515011A
0A071325 1002240E
0F140616 1F172903
040B1908 23201B5D
5E5C1121 4A4E4046 <--The Alloys
18221226 27000000

Custom Random:
06685824 0000000C
3C608068 7C630214
88630E80 00000000
046857F0 3AE0002D
06680E80 0000002D
00090D0C 0515011A
0A071325 1002240E
0F140616 1F170327
040B1908 23201B5D
5E5C1121 4A4E4046 <-Again, the Alloys
18221226 00000000

Any ideas on how to fix this?
 
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