SaintChairface
Smash Cadet
In the past several days folks on these forums have been fairly diligent in discovering and cataloging the changes from 3DS v1.0.3 to 1.0.4, but since the release of the Wii U version it seems that everyone has been more focused on the new features and flashy graphics to notice the gameplay differences. We simply aren't dealing with the same game on 2 platforms, unless the Wii U version is simply waiting on an update to catch up to 3DS.
For instance in 1.0.4 they updated Dedede's Gordos to have a lower damage threshold so that any character's jab would reflect them, but on Wii U Gordos will sail straight through Megaman and Palutena's jabs. I've also noticed that several attacks across various characters have different amounts of startup and lag, and, if I'm not mistaken, air dodges are significantly longer.
For instance in 1.0.4 they updated Dedede's Gordos to have a lower damage threshold so that any character's jab would reflect them, but on Wii U Gordos will sail straight through Megaman and Palutena's jabs. I've also noticed that several attacks across various characters have different amounts of startup and lag, and, if I'm not mistaken, air dodges are significantly longer.
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