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3.6b crashes when a game with Bowser ends

Ghetto Blush

Smash Apprentice
Joined
Dec 25, 2013
Messages
124
Location
Knoxville, TN
Is anyone else getting this problem? My build has custom music, custom css icons, a custom announcer, and some custom stages. I don't think that would cause the issue, though.
 

Narpas_sword

Moderator
Moderator
Joined
Dec 11, 2013
Messages
3,859
Location
Wellington, New Zealand
Backups you make yourself any time you add a mod so you can undo it.

I'm not at my pc, so I can't point you exactly to result screen portraits, but they used to be somewhere in menu/characterbustex or something.


edit// they're in: projectm\pf\menu\common\char_bust_tex


What exactly did you mod?
 
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Ghetto Blush

Smash Apprentice
Joined
Dec 25, 2013
Messages
124
Location
Knoxville, TN
yeah i have backups

i figured it out through process of elimination; for some reason bowser doesn't play nice with any stgresult.pac files other than the default one - curious as to why that is
 

SmashJC

Smash Journeyman
Joined
Mar 30, 2015
Messages
383
Location
Wumpa Desert
Maybe his victory theme is corrupted, or your build has something wrong, never happened to me since i use Bowser's Smash 4 victory theme :3

PSD: did somebody experieced some bugs with the PM 3.6 menu music?
 

Cuban Legend

Smash Apprentice
Joined
Jan 31, 2013
Messages
174
Location
West Palm Beach, Florida
this also happened in 3.6 final with bowser at the results screen when using a custom stgresults.pac, the solution was shared with me by Vinci2000 and is as follows: "to properly get the Results Screen to work such the one you used, replace MiscData110 and MiscData120 with the ones from the PM 3.6 results screen. Extract MiscData110 and MiscData120 with BrawlBox form the 3.6 STGRESULT.pac, then apply the MiscData110 and MiscData120 in your STGRESULT.pac with BrawlBox"
 
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