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3.5 balance predictions?

GabPR

Smash Lord
Joined
Nov 20, 2013
Messages
1,356
Location
Puerto Rico
With a 3.5 launch date probably announcement around the corner, there is no doubt in my mind Sonic might receive a nerf in the upcoming patch. What changes do you guys think will happen to our favorite hedgehog?
 

Solharath

[ZTD] CEO
Joined
Aug 7, 2007
Messages
1,603
Location
North Muskegon, Michigan
I've given it extra thought and I think I can guess a large amount of things. I suspect nerfs will be more fast and loose this time around than initially suspected. More or a trial mode for Sonic, and flesh out the bare-bones of his toolset.

- Weaker/reduced hitbox uair tipper
- Inability to act out of Up-B for longer(end of animation?)
- Stronger fair meteor
- Slower DownB
- Fixed air mechanics on side-B
- HA used once only/goes into freefall on miss

Honestly I think they'll go for worst-case-scenario on a lot of Sonic's tools, because if we can show them we can still do work with the hedgie after some more flagrant nerfs, then they can bring him back a little or leave him as is - he is still seen as overpowered by a vast majority of players who are simply unwilling to learn the matchup.

I'd like to see some sort of improvement to USmash, and if I'm not mistaken Dair L-Cancelling looks much faster in the trailer than in 3.0?
 
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