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DoctorDub
DoctorDub
If they're running at you: Short Hop, Down air. It auto-cancels so you should be safe upon landing, not to mention that you can get some pretty sick follow ups if they don't tech. Otherwise Up-tilt is useful for if they're getting in your face from above and like you mentioned, down tilt for popping them up. A key combo is D-Tilt -> Jab -> Grab and follow up any way you see fit.
DoctorDub
DoctorDub
It's also very important to take advantage of Falcon's poor recovery. The moment you think he's about to Up-B back to stage, jump off and spike him with Down Air. It works every time with the correct timing and can be done from when falcon is at 20% onwards for an almost guaranteed kill.
MintyBreeze
MintyBreeze
Oh, I see. Just for a general idea of what I'm up against, what would you rate the fight as? Percentage out of 100, (like 50:50, that would be an even MU. The first number being Zelda's the second being Falcon's) or Plus and Minus (-2 against Zelda? -1?) would both work.
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