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Recent content by XXII FOOL

  1. XXII FOOL

    Robin Patch Notes - 1.1.0 - AND THEN THERE WAS BUFFS

    I don't think anyone has checked this yet, does the kirby version of elthunder and arcthunder have buffed damage and reduced endlag too?
  2. XXII FOOL

    Robin Patch Notes - 1.1.0 - AND THEN THERE WAS BUFFS

    Nope. Most characters can jump/nair out of down throw at low %. It's a shame, but you have to get really creative with down throw followups (read and punish jumpouts with uair, SH'd arcfire/arcthunder, etc.) to dissuade them from jumping out every single time.
  3. XXII FOOL

    Robin Patch Notes - 1.1.0 - AND THEN THERE WAS BUFFS

    Levin is indeed a much stronger spike. Not sure how much more exactly but compare spikes at the same % and dair spikes people straight into the blast zones at 80%, elwind just blows them far down enough that they can't recover (unless villager or duck hunt or something). Elwind's spike is much...
  4. XXII FOOL

    Let nothing remain hidden!

    Let nothing remain hidden!
  5. XXII FOOL

    Robin Patch Notes - 1.1.0 - AND THEN THERE WAS BUFFS

    I played robin at my local yesterday and suffered a lot of the same problem. People just nair or jump out, so you have to be a little more aware. I would end up down throwing and reading their jumps with either an immediate up air or delaying arcthunder a bit to trap their landing (mostly higher...
  6. XXII FOOL

    Robin Patch Notes - 1.1.0 - AND THEN THERE WAS BUFFS

    Agreed. When played smart and to the fullest, robin is more than capable of standing toe to toe with high tiers.
  7. XXII FOOL

    Robin Patch Notes - 1.1.0 - AND THEN THERE WAS BUFFS

    Yeah... robin is really player dependent. Can't get consistent results like sheik or other high tiers without dedication and knowledge. Any improvements she receives are nice, though.
  8. XXII FOOL

    Robin Patch Notes - 1.1.0 - AND THEN THERE WAS BUFFS

    Sorry, but a combo throw she previously didn't have that leads to amazing damage options and guaranteed kill options is a significant buff. Less endlag on arcthunder and it's new ease in giving you grabs / followups also makes her much more of a threat in neutral. We can't all have sheik aerials.
  9. XXII FOOL

    Robin Patch Notes - 1.1.0 - AND THEN THERE WAS BUFFS

    Still can't do arcfire to dair so yeah, most likely unchanged
  10. XXII FOOL

    Robin Patch Notes - 1.1.0 - AND THEN THERE WAS BUFFS

    Robin has no known jab locks which makes footstools much less useful... and levin dair is pretty laggy, such that she cant really follow up a down air low to the ground fast enough. The only thing i could ever see anyone using is down throw --> arcthunder --> immediate footstool and throwing an...
  11. XXII FOOL

    Robin Patch Notes - 1.1.0 - AND THEN THERE WAS BUFFS

    And being able to SH air dodge into charging neutral b and incur no landing lag? Insane. Especially since you can immediately roll when you hit the ground. Lag really isn't an issue.
  12. XXII FOOL

    Robin Down Throw Combos (1.1.0)

    The patch notes thread has a bunch of combos discovered out of down throw that aren't here...
  13. XXII FOOL

    Robin Patch Notes - 1.1.0 - AND THEN THERE WAS BUFFS

    Arcfire is particularly easy to avoid out of downthrow (startup...), but landing it gives you upsmash / aerials... I can see it working at higher percents where down throw knocks them higher up, and closer to where arcfire spawns (above your head).
  14. XXII FOOL

    Robin Patch Notes - 1.1.0 - AND THEN THERE WAS BUFFS

    Down throw --> arcthunder --> arcfire for some reason lands only on falcon (probably his tall hitbox), but it hits him at the top of his hitbox and he immediately falls out and right in front of you. You can then regrab them or nosferatu them. However, if you wait and they stand there for about...
  15. XXII FOOL

    Robin Patch Notes - 1.1.0 - AND THEN THERE WAS BUFFS

    It's not the stage so much as the blast zones being slightly farther on ds and therefore requiring more percentage to kill.
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