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Recent content by xx99

  1. xx99

    WFT Bidou

    Ryukred has a pretty awesome ledge trump Scar jump punish here: https://gfycat.com/MasculineDapperArcherfish
  2. xx99

    Guide Let's Step Up the Intensity: Wii Fit Competitive Discussion and Advanced Techs

    I'm having trouble finding a definitive answer — is there a difference between Header Cancel and Header Feint?
  3. xx99

    WFT - “Keep Your Bottom Tucked In”: Useful moves, techniques, tricks and general good practice

    Nice find! Turnaround-B's can also be executed in a simpler (if more difficult) way. Flick the control stick in the direction you want to turn, let it return to neutral, and press B immediately afterward. Alternately, if you press the control stick very slightly in the direction you want to turn...
  4. xx99

    WFT - “Keep Your Bottom Tucked In”: Useful moves, techniques, tricks and general good practice

    I'm a big fan of throwing out low b-airs (particularly when the opponent is at kill percentages). Your method is perfectly viable, but you should also learn RAR b-air as a mix-up option. You can approach from the front so you don't have to worry about crossing your opponent (it's easier to...
  5. xx99

    Social The WFTGD: How About Some Deep Breathing?

    Sent you a friend request, @Salad Bowl. Having a three-year-old makes my gaming time pretty limited, but I'd still love to play some of you guys.
  6. xx99

    How could Sakurai and his team NOT realized how glaring WFT's flaws are?

    What got changed? I never used RCPG, but I'm nearly certain RCG still gives WFT a range boost.
  7. xx99

    How could Sakurai and his team NOT realized how glaring WFT's flaws are?

    Roll-canceled grab is a little tricky to learn at first, but once it clicks it is a good option for extra grab range. I believe the trick is to hit dash first, then shield, then grab, in rapid succession. Practice rolling with dash > shield first, then practice adding in the grab. It's a little...
  8. xx99

    Let's Work On Your Coordination: The WFT Video and Critique Thread

    WFT can definitely rock the Attack C-stick, but pivot tilts aren't too hard to do even if you're C-stick is set to Smash. Just make sure you keep the control stick pointed in the pivot direction until after you press A.
  9. xx99

    How could Sakurai and his team NOT realized how glaring WFT's flaws are?

    You're right that she'd benefit from a f-air that hits in front of her (or 45º between in front of her and below her) like most characters have. That said, her current f-air hits in front of her at a pretty unusual that's useful for anti-air and recovering from the ledge. As far as that missing...
  10. xx99

    WHY...Why does WFt have SO much lag on the end of smashes?!

    I'm pretty sure her Smash attacks actually hit quite hard. Especially (but not only) because they can be amped up with Deep Breathing.
  11. xx99

    What should I assign my Right Thumbstick to?

    Nah, usually custom controls really do come down to personal preference. Take tap jump as an example. When it's on, u-tilts and u-airs where you don't spend your midair jump are harder to execute. When it's off, u-smash OOS and up-B OOS are harder to execute. Doesn't changing your c-stick to...
  12. xx99

    WHY...Why does WFt have SO much lag on the end of smashes?!

    Ganondorf's a pretty heavy character. You really shouldn't really be using Smash attacks against opponents with such low percentages, especially with WFT.
  13. xx99

    What should I assign my Right Thumbstick to?

    I'd say Smash is probably the most useful, but I could see an argument for attack, especially for players who have a hard time executing tilts. I don't think any other option would be useful. I guess you might make your decision based on whether you can execute pivot f-tilt or pivot f-smash...
  14. xx99

    Data Now, Let's try it Together: Wii Fit Trainer's Matchup Thread (Trying a New System & Owner Soon)

    Yeah, the ball can definitely score a kill with a gimp or against an opponent with lots of damage, but when somebody calls Header a kill move, they're talking about hitting the opponent with your head instead of the ball.
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