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Recent content by wmo_

  1. W

    Rolls seem problematic in this game

    there has to be options though. I'm coming here because I just had a horrible FG run, it was filled with the highest amount of cheese possible. The rolling one was someone who played Samus, they rolled a lot. It just felt there was little I can do, but at the same time I don't fully understand...
  2. W

    All character landing lag frame data

    Is this the same for the Wii U version too? Or are the values different?
  3. W

    (Update) Aerial C-Stick Issues +*Workaround*

    the urge to try c-stick tilt is greatly rising...
  4. W

    (Update) Aerial C-Stick Issues +*Workaround*

    well good to know. im going to wait for the first wii u patch and see what happens. I don't know how to report a bug like this to them edit: an idea I had was record a video of someone playing and record the right of the controller with a video camera. play and wait for unwanted nairs. review...
  5. W

    Q&A Mechanics & Techniques Discussion

    What are my options when someone bounces? (when they don't tech the landing). I know they're invulnerable for parts of it, but I have no idea what parts. I try to attack but I always fail. I saw someone grab someone else when they bounced, I haven't tried much to do it but I haven't yet. And...
  6. W

    (Update) Aerial C-Stick Issues +*Workaround*

    I tried to replicate it myself with no luck. But if I don't think about it and play it seems to happen. I also haven't played much lately due to work but something is definitely up
  7. W

    3 stocks or 2?

    something about 2 stock just doesn't seem exciting. plus I can see why it's harder to come back in a 2 stock game vs 3. I don't think early leads should be rewarded that much, obviously they deserve something but I feel it's more fair with 3 stock.
  8. W

    Error code: 118-0516

    I think it's a matchmaking issue. I've received this error before, my network settings were fine. I'm pretty sure this comes up when no suitable opponent is found (they're too far away aka too laggy)
  9. W

    (Update) Aerial C-Stick Issues +*Workaround*

    I tried that and it only applies if your c-stick is set to tilt (I think). I heard about diagonal c moves but when I do them they just do the closest move, if I try up-right it either does an u-air or f-air.
  10. W

    (Update) Aerial C-Stick Issues +*Workaround*

    my b hah. im glad someone else is experiencing this, I could of sworn my thumb was no where near A when I had n-airs with c-stick. let's hope for some fixes in the patch :]
  11. W

    3 stocks or 2?

    2 is so boring to watch
  12. W

    (Update) Aerial C-Stick Issues +*Workaround*

    Does anyone else get n-airs while using the c-stick sometimes? I don't know if it's just me slipping my thumbs or if it's a bug but I swear sometimes I flick the C stick and a n-air comes out. I have my c-stick set to smash, I never changed the setting.
  13. W

    My original fears of Nintendo balancing Smash are coming true.

    both sides have ridiculous childish arguments. I see both sides but it's 2014. We can't control patches. We get what we get. I think tons of people miss the mark on this discussion, I see the same comments when Nintendo does something the community doesn't like. Suddenly everyone here is a...
  14. W

    My original fears of Nintendo balancing Smash are coming true.

    It does suck to have ATs removed with patches, but in 2014 it's almost unavoidable now. Most ATs are essentially a bug right? Not working as intended. Fixing the bug from the developers side is completely understandable. For competitive players it would suck but you still can play. As much as...
  15. W

    My original fears of Nintendo balancing Smash are coming true.

    Can someone explain to me how balance changes are going to somehow make Smash less appealing or less competitive overall? The fact that people are upset that there are gameplay patches is mind boggling, as someone coming from a PC side. We have our games updated constantly, there's been...
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