• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by wmd93

  1. W

    Purpose of the ADT shield mechanic

    I dig what's going on here, but for simplicity sake, I'll stick with the trigger pressed L reactive PS. Only downside for me is that I'm too muscle memoried into using R singularly for wavedash and waveland, with L being reserved for shielding and wavedashing, so I have trouble forcing myself to...
  2. W

    Safe on shield

    Depending on how scared they are (how often/long they shield), I'm a fan of spaced back air into a turnaround jab or ftilt into wait/bomb/jab/wavedash behind them into dsmash/dash back pivot ftilt/grab/nair if they're prone to jumping. Any of those options also work without the bair, but it's...
  3. W

    Beating Fox CC

    The only moves you can't do to a low percent fox are jab, poorly spaced tilts, and a bad dash attack. Any of those things "can" be done well, like spacing the dash attack far behind them or dashbacking/shielding out of the jab, but that overcomplicates things. If you wanna keep it simple in...
  4. W

    Brief guide to important Samus microsituations and underutilized options. Have fun w it!

    Full disclosure: was pretty ****ed up when I wrote this, hence... the formatting and mere existence of this post. General point still stands, though. Seems like the samus community at large is focusing on the wrong things. We saw how quickly she could move when plup popped into the scene. You...
  5. W

    Best way to avoid shield grabbing?

    Outside of mixups and low tier matchups, samus wants to get most of her openings on the ground. Don't nair shields unless you space it real well. Even then, you've got better options to work with than nair.
  6. W

    Samus Tech

    First off, spend some time working on samus' movement, especially between platforms. Second, make sure you've got her short hop and wave dash lengths figured out. Then you can get her missile game down. Missiles aren't that great in most mus, but they have their uses, especially in edgeguards...
  7. W

    SDI foxs uptilt

    You probably got some weird tas god input. I've had multiple sdis make me go literally nowhere on a fox shine, both on and off stage. Weird stuff, but unfortunately beyond the realm of human capability.
  8. W

    Brief guide to important Samus microsituations and underutilized options. Have fun w it!

    Alright boys, lets go. Since I've never posted here, I'll give a lil background on me in some hope to gain credibility. Im a competitive guy, but I prefer to compete with myself rather than other players. This fact combined with my work schedule means I don't travel and only seldom attend...
  9. W

    Controller help pls

    The cursor drifts, which I was told was a dead zone issue. If I reset it, it plays fine. But I'm just thinking ahead to when it turns to crap. If you've got a fix, I'm more than happy to try it. @Synnett
  10. W

    Controller help pls

    Hey guys. Been playing for forever, but new to the boards. Hopefully this is the proper spot to post this. I'm a really physical player in every game I've ever played, and I really "feel" controllers. As such, I'm picky. With my girl Samus, I find that only specific controllers allow me to be...
Top Bottom