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Recent content by Uniit

  1. Uniit

    Custom Specials: Misconceptions and Publicizing

    So, at first, I'm not a active supporter of custom moves, but i would mind if this was the norm. I've already set the CMSP in my WiiU, and using them times to times. But some needs to understand that tournament are competitive event, and the "APEX turned it off, so do I" argument is valid for...
  2. Uniit

    Can we have a serious discussion on Suicide Moves?

    Why do people keeps showing up example or arguments that aren’t related, and not even close. Was talking about randomness and how *I* think that isn’t that fair in particular case, and Voilà, now I’m the guys who want to make rule for everythings... Back to the topic, aren’t we gonna make a...
  3. Uniit

    Can we have a serious discussion on Suicide Moves?

    For me, it's the gambling part of the risk/reward that need to be handled. I mean, your two first examples are not RNG dependant. A player's mistake is not RNG, nor is bad decision. After that, for the turnip pull or the judge, there is no way to handle this. A peach player pull out a bob-omb...
  4. Uniit

    Can we have a serious discussion on Suicide Moves?

    In my (unpopular) opinion, rules should favor gameplay over "what the game said". Like in the case of the upthrow with explosive item, if he don't messed up the timing and if his opponent cannot break up while he wait for the time spot, he should be winning, no matter what the random says. Like...
  5. Uniit

    Stage Analysis & Discussion Thread

    Neutral : Smashville Here you go.
  6. Uniit

    Can we have a serious discussion on Suicide Moves?

    Damn it sakurai, why do change bowser like this ? Well, bowsercide is pretty much safer ganoncide, (cannot be break out, function as aerial grab), but bowser is a banned move at the last stock, cutting off his aerials approches. Well, this is like Puff's rest, now sometimes it doesn't star KO...
  7. Uniit

    Can we have a serious discussion on Suicide Moves?

    I do approuve the rule for "inhale" suicide moves (kirby de3 and wario), since they can be escaped by smashing buttons. But for others, ie bowsercide, ganoncide or maybe ROBicide, i think they should win by doing so. ROB is highly situationnal, but cleverly grab on smashville platform and doing...
  8. Uniit

    Meta Competitive Smash Ruleset Discussion

    For Lylat, maybe it's because of the hop when the stage tilt... I don't really know. Sure I would prefer it to be 5 starters, but just commenting that the apex ruleset isn't perfect, but not as bad as people picturing it.
  9. Uniit

    Meta Competitive Smash Ruleset Discussion

    For me, every thing in the apex ruleset can be explained, like : Red/blue color team? For color blind people. Only 3 starters? Maybe they think that there is no 5th starter stage (aka lylat/duckhunt are CP). Short stage list? Keeps things simple. 2 Stock? No time for 3. Etc... Well, the ruleset...
  10. Uniit

    Stage Analysis & Discussion Thread

    My stand on Skyloft is pretty decided, as i'm against just because the "landing" phase can screw up people hangin on the ledge, or recovering, because the island can actually hit you (and it not something that can be use against your opponent), and because (warning, personal opinion here) i...
  11. Uniit

    Stage Analysis & Discussion Thread

    I kidda disagree on Ness recovery on other strater stage, but he's not my main, and this is not revelant, so... Every odd number is fine for two educated player who know what stage is good or bad for them based on match up. It would always be the stage in the center of the two's ordered list...
  12. Uniit

    Stage Analysis & Discussion Thread

    The formula to best number of stage for striking purpose is : 4n + 1, with n a integer. If we only have 4 neutral stage it's maybe better to make it 3. A couterpick stage is a stage giving avantage to a character over another, so it can be unfair to have a cp at the starter list for those who...
  13. Uniit

    Stage policy and starter stages: my easy solution to stage rules

    @Capps please a test tournament ! Joke aside, there was a thread not too long ago about stage picking methods, what about making a thread on how a set should go ?
  14. Uniit

    Stage policy and starter stages: my easy solution to stage rules

    This also makes the set more revelant, because for two player at the same level, the 1st game is very likely to decide who'll win, as game 2&3, the counterpicked player is likely to lose, resulting in a 2-1. This solution is like : "who can win at disavantage ?" and if nobody wins like that...
  15. Uniit

    Ceiling Height Research Thread

    Thanks for this, and some result are pretty interresting, like the wind form of PS2 making vertical KO easier or T&C having a low ceiling. The images are a very cool way of showing your results, as the table is pretty boring (couldn't find another word, sorry !). Maybe add some color to the...
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