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Recent content by UCbizerkeley

  1. U

    ~Your Favorite Combos~

    this thread is pitiful. everyone that just started thinking they were "serious" with smash following brawl has all these crazy ideas about uber combos, when in reality brawl isnt even a comboing game
  2. U

    Brawl will have backwards progression (which is a bad thing)

    falco jigglypuff wolf kirby mario luigi
  3. U

    Brawl will have backwards progression (which is a bad thing)

    Well my angle was this - if Sakurai wants everyone to have equal access, then just add those aspects to the game. Don't arbitrarily slow Brawl down, just let everyone be fast - it isn't rocket science to learn to L-cancel, just most people don't know about it. Just an FYI - in N64 l-cancel...
  4. U

    Brawl will have backwards progression (which is a bad thing)

    another hypothetical - would the game be better if they had simply removed post-move lag? or halved it like L-canceling did in melee? that way EVERYONE has access to the skill but undoubtedly it could be harnessed better by better players. i, for one, think the game would have at least been a...
  5. U

    Brawl will have backwards progression (which is a bad thing)

    Question - could a patch be applied via WiFi to create a competitive mode or something that includes L-canceling and the like? download it to the HD and whenever you run Smash, it also runs this patch off the internal HD that gives more options? IE turn L-cancel on|off
  6. U

    Brawl will have backwards progression (which is a bad thing)

    No dude, just no. You fall into the category of not playing melee competitively if that is what you believe. CCing was simple as heck and only added depth, chain grab was limited to a few characters and perfect DI could save your *** at the right % Can someone explain why you do not think...
  7. U

    Brawl will have backwards progression (which is a bad thing)

    now i feel ripped. i didnt know the demo stayed with the SSB traditions. If that had happened I could have dealt with this game. One thing that is painfully apparent is that the majority of support for brawl stems from persons reg'd either in 2008 or late 2007, often with TONS of posts (brawl...
  8. U

    Good secondary chracter

    This decision ought to be made based upon maximal sexiness, not counter efficacy. With that in mind, Captain Falcon is the clear choice. Seriously though, while Falco is one of the flashiest characters in the game, Falcon IS the flashiest. He's just to sexy to ignore.
  9. U

    Speed Game!

    i dont really think anyone cares =/
  10. U

    Help my Falco improve so I don't get ***** at OC3! Pro advice appreciated ^.^

    i was shakin in my boots watching that samus video
  11. U

    PC chris' mindgames

    that is the definition of a NON-mindgame
  12. U

    Help- Falco vs Link / Ylink

    dont even start with taj. that **** is unnatural
  13. U

    A mindgame from Velox!

    do most people not do this? there are tons of ways to get up - LHDL, nair/dair, roll, A-attack, ledgehop phantasm...falco has options
  14. U

    Help- Falco vs Link / Ylink

    I understand the OPs problem as I play someone who also has a solid Link/Ylink. The problem is not GETTING there to spike him, it is CONTACTING him. Falco's air game does not have so much priority/range, and the twirly up-b has TONS. Also, no good Link would ever waste their up-b above the ledge...
  15. U

    Crazy Chicken - A Falco Combo Video by NOX

    I was joking too...sort of :psycho:
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