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Recent content by tonic

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    Kadano's controller mods (consistent shield drops, hybrid gate &more) (list with details and prices)

    How exactly did you enable "quick" pivot ftilts and dtilts? Just putting in a notch so that directly after a smash turn, you just needed to move the stick to the notch? I understand if it's a trade secret haha. So there's no modification you've tested that makes it easier to actually smash...
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    Kadano's controller mods (consistent shield drops, hybrid gate &more) (list with details and prices)

    Question about quarter circle empty pivots/smash turns: How do the notches affect them? I can currently quarter circle empty pivot with 90% success rate moving into the SE and 70% success rate moving into the SW notch, and a little less consistently doing it from a neutral stick position. Do the...
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    Kadano's controller mods (consistent shield drops, hybrid gate &more) (list with details and prices)

    A2b (Only notches in Southern half of gate) A3 B2b (L) B4 (LR) B5 (LR) B6 (LR, 70) C = Used (Only if JP White), otherwise Smash Black E2 (Priority Shipping) If you can find a suitable used JP White controller, I'd much rather you start on that controller rather than wait for a new Smash Black...
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    Important Carefully Ask PPMD about the Tiara Guy

    Wow... haven't had a ****post in smashboards melee forums in forever. Guess this means the community's growing
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    Data Kadano's perfect Marth class -- advanced frame data application

    I believe this may be new Marth tech (not discovered by me): https://www.reddit.com/r/SSBM/comments/3evdlv/daily_discussion_thread_072815/ctisi4u Basically, on Yoshi's Story (stages with a sloped ledge), Marth can actually invincibly DJ ledgestall. The inputs are: FF from the ledge as soon as...
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    Important Carefully Ask PPMD about the Tiara Guy

    On FD, needles become a slightly bigger problem and you really have to play against Sheik's boost grab, dash attack, and WD ftilt honestly without using platforms as a safe haven. Practice dashdancing just outside her range and whiff punish her anytime she throws out these approaches, and you...
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    Important Carefully Ask PPMD about the Tiara Guy

    Why do you need to dash forward? WD dtilt, at max length covers nearly as much ground as runcancel dtilt, while dash WD dtilt can go farther. I'm thinking of situations in which you're dashdancing and then chasing someone down https://youtu.be/00kWf6lvDhU?t=5m38s like here, why did you...
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    Important Carefully Ask PPMD about the Tiara Guy

    Hey PP, Curious to hear your thoughts on WD dtilt vs run cancel dtilt. WD dtilt is faster (starts frame 15) than runcancel dtilt (starts frame 19), can be spaced much better (with WD length being very variable whereas optimal runcancel length is relatively static), and can be combined with an...
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    Marth Upthrow

    A lot of people, when referring to the chaingrab on spacies, say that you need to pivot grab to get a regrab. This is not true. You can alternatively, simply DD JC Grab. The confusion is that most people are not doing true pivot grabs, but doing DD JC Grabs, yet colloquially refer to their DD JC...
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    Marth Upthrow

    Yep, it's really more an issue of semantics/execution than what actually happens on the screen. I've been researching pivots for a while now and I'm pretty sure my post clearly covers the exact differences between the types of "pivot grabs".
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    Important Carefully Ask PPMD about the Tiara Guy

    If you CC, how does it work? For a true CC, you need to hold down on the control stick right? From my own experience, I've been able to CC Falcon's upairs near the edge of a platform, and if he knocks me off I can retaliate. But I've never DIed off the platform.
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    Important Carefully Ask PPMD about the Tiara Guy

    I've experimented with it when I've got characters (non-marth) in the corner. If you slowly advance with walk and space jab at them, they really can't do anything. Oftentimes they end up in shield and you can continue the pressure. They can't jump over you, and they can't muscle their way...
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    Important Carefully Ask PPMD about the Tiara Guy

    I've been using it a lot more in my neutral lately. I find that it's extremely useful for holding space and stuffing both grounded and aerial approaches, whereas dtilt only covers grounded ones. It has more range than a neutral jump fair or nair, and much requires much less commitment...
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    Marth Upthrow

    Yes, that's correct. It needs to be a tight DD though, or the spacie can shine out. Either way, you can still go for the true pivot (with JC grab). If you get it all is good. If you don't, you end up doing a DD grab anyways. So it's an option select.
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    Important Carefully Ask PPMD about the Tiara Guy

    Yep, I think PP had that in mind as well when he talked about sideB more liable to trade: lower range, slower hitbox, and transcendent priority
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