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Recent content by SuperMrJMT

  1. SuperMrJMT

    Sweet!

    Sweet!
  2. SuperMrJMT

    Why was Zelda better in Melee v1.00?

    I described the exactly how Zelda is affected by the version differences in this thread. If the v1.0 issue is important to you, then please give your input there. This is something we are capable of changing.
  3. SuperMrJMT

    http://smashboards.com/threads/melee-v1-0-should-take-priority-over-1-2-in-future-tournaments.327...

    http://smashboards.com/threads/melee-v1-0-should-take-priority-over-1-2-in-future-tournaments.327118/
  4. SuperMrJMT

    Melee v1.0 should take priority over 1.2 in future tournaments

    The point is, for those who don't see it as worth the hassle, they won't ever have to worry about it. Most players will never be affected by this change. But for players who are, it makes a huge difference to have this option available to them. Depending on the situation you find yourself in...
  5. SuperMrJMT

    Melee v1.0 should take priority over 1.2 in future tournaments

    Ultimately, everything is up to the TO in the end. It shouldn't be any other way. I mean, Kongo Jungle is listed as a doubles counterpick here, but that doesn't mean every region allows it. But as I went over earlier, without having this particular rule addressed in the Smashboards ruleset, I...
  6. SuperMrJMT

    Melee v1.0 should take priority over 1.2 in future tournaments

    Those who are affected by it will care enough to bring their own copy. If that isn't worth it to them, then they'll play on what's available. Given the option, I actually do think that the nerfs to top-tiers in PAL would end up doing more good for the scene overall than the buffs to low-tiers...
  7. SuperMrJMT

    Melee v1.0 should take priority over 1.2 in future tournaments

    These types of responses are exactly why I believe that adding a clause to the Official Smashboards Melee Ruleset is the single most important thing that can be done with regards to this issue. When this topic is brought up, many people react with these types of initial concerns that don't...
  8. SuperMrJMT

    Melee v1.0 should take priority over 1.2 in future tournaments

    Alright, so the fact that Zelda doesn't show up directly on the list of characters changed in 1.0 has apparently led to some misinformation. Allow me to explain why exactly it is that the game version can and will directly contribute to either winning or losing a match. In 1.0, if a move deals...
  9. SuperMrJMT

    Melee v1.0 should take priority over 1.2 in future tournaments

    I don't live in a lair of 1.0 discs. As a player who is greatly affected by the changes in 1.2, I went out of my way to find one on my own to bring with me to tournaments. We're not asking for every setup to run 1.0 all the time. As most of the common characters aren't changed in the slightest...
  10. SuperMrJMT

    Melee v1.0 should take priority over 1.2 in future tournaments

    I really think this should be looked into again. Especially now that 20XX will be offering the option to use 1.0 hitlag even with a 1.2 disc, it would be easier than ever for the community to implement this change into the standard ruleset. As a Zelda main, it's unbelievably frustrating to go...
  11. SuperMrJMT

    Event - EVO 2016 EVO 2015 - Smash Bros Hub (Check-In, Schedule, Brackets)

    Tag: SuperMrJMT Username: SuperMrJMT Entering Melee and Smash 4.
  12. SuperMrJMT

    Winning With Sass - Zelda Tournament Results

    I'm actually from Madison, but I've been pretty bad about making it to the gatherings at the Union because of school and work. Yeah, Zylach absolutely crushed me in the Zelda ditto. It was a massacre. We had both just experienced a really close loss, but where I let it get to me, Zylach just...
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