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Recent content by SubduedHypeSmash

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    Discussion: SSBU needs more ground mobility - I'm not talking about wavedashing.

    You know it's a 3D game and that you can walk around people in real life right? You don't need to turn around and go the other direction if someone walks in front of you. Also, literally any fight in real life isn't fought in a straight line. Boxing has a square, UFC has a hexagon, even...
  2. S

    Discussion: SSBU needs more ground mobility - I'm not talking about wavedashing.

    You all realize it's a 3D game (2.5D if you wanna be picky) and that you run around the other character right? And last I checked you can walk around people in real life too. It not like everyone's perpetually trapped in a narrow hallway for all of eternity.
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    Best monitor for melee?

    Perfect, I'll simply stick to DisplayPort then.
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    Best monitor for melee?

    If I'm using the VG248QE, does DisplayPort vs DVI make a difference for input lag?
  5. S

    Gamecube Analog Stick Replacements?

    How are those replacement stickboxes holding up so far?
  6. S

    Nana and Popo's Smash Attacks are Not Connected

    Ice Climbers' Smash Attacks are registered and can be used separately with the C-Stick. Copied from Ice Climbers' R&D Group: It doesn't work on every controller as there is variance in c-stick calibration, and default notches are too wide to hit the right value every time. The angle for...
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