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Recent content by squirrels4ev

  1. squirrels4ev

    PPMD's Falco Discussion Thread

    Could anyone give me some rough estimates of the percents at which strong dair knocks down falco, falcon, marth, sheik, and peach when you hit them while they're airborne? Also, does the length of their tumble affect if they will be knocked down or not? Do they get knocked down earlier if they...
  2. squirrels4ev

    Official Official LINK VIDEO Thread

    I don't recall seeing you get gimped by a turnip ever now that I read your comment on the set again after watching. He definitely edgeguarded your bombjumps with them but that's just something you can't get around without a doublejump if peach knows what to do. You recovered around turnips...
  3. squirrels4ev

    Link Player Finder

    I forgot to post about it here, but I changed my tag a while back (it's settled now, woo!). Former Tag: Reptile New Tag: Kyouko! Region: Eugene, OR, Pacific Northwest, USA Color: Red
  4. squirrels4ev

    Official Official LINK VIDEO Thread

    I think that in general, not shielding is key as Link, unless you can powershield reliably. The reason I say this is because Link's OoS options are too slow to catch Falco if he laser>approaches, and are also too slow to not get hit if Falco laser>lasers. The exception to this is when you're...
  5. squirrels4ev

    Hard matchups at low level play

    Falcon is, in my opinion, Link's hardest matchup. The punish game against him is fairly straightforward, but his punish is much more severe and he wins neutral handily if he is patient enough to DD camp. Link is slow, and Falcon is fast. Bombs can move fast enough to hit Falcon, but Link usually...
  6. squirrels4ev

    New Item Grab In-depth Information (from Achilles)

    https://m.reddit.com/r/smashbros/comments/4o942c/item_grab_mechanics_with_new_discovery_by_achilles/?utm_source=mweb_redirect&compact=true While the ability to catch items during FallSpecial or airdodge isn't new I don't think the majority of players that don't main Peach/Link/YL knew about...
  7. squirrels4ev

    Optimizing Link

    So I was doing some training with DIing out of waveshines yesterday and noticed I've been doing it wrong this whole time. I was just smashing away and a little up when I was expecting to get shined because of the way you fall when hit in air, but I thought I remembered something about a...
  8. squirrels4ev

    Optimizing Link

    That's just Link's tether behaving the way the programmers intended it to. The unusual situation is when you time the reel-in such that you snap to the ledge. I don't know specifically why the latter happens. I like to think of it like a NIL sort of thing where if you do it right you teleport to...
  9. squirrels4ev

    Optimizing Link

    Could you elaborate on wall collision and describe what you mean when you say the tether is breaking? I'm not sure if you mean: a) when you reel in slightly too late after you miss a positional sweetspot and break your tether by inputting A (before you are fully dangling), causing you to...
  10. squirrels4ev

    Getting out of sheik's chaingrab

    I play with a fiendish chaingrabbing computer science major often and we discussed her CG once. He recommended me to the video on Sheik's CG on herself that was published by SSBMTutorials on youtube (the one Kira runs). Link and Sheik have the same fall speed but Link is heavier so he doesn't...
  11. squirrels4ev

    Optimizing Link

    As far as your questions about sweet spotting Link's tether go, let me first clarify that sweetspotting his tether is when you place or time it in such a way that you instantly snap to the stage from a long distance. When you said "From my understanding Link must be close enough to grab the...
  12. squirrels4ev

    Let's list all the Link tech

    Not sure about how guaranteed edgecancel up-B fair is but nair, bair, and uair can all be used because of how quickly they come out. There's a sick combo towards the end of "Don't Sleep on the Link" by Beau on a Marth that involves edgecancel up-B nair and then it goes into something else like...
  13. squirrels4ev

    Optimizing Link

    I use NIL grab on the side platforms of Battlefield for platform techchasing. I haven't got the timing down for DL yet. I save it mostly for fastfallers because grab is usually most rewarding on them, although Link has guaranteed follows on most characters at most percents with either uthrow or...
  14. squirrels4ev

    Link Vs. Shiek matchup

    First I'll say that in my opinion Sheik's chaingrab defines this matchup. If she is able to chaingrab you properly, you're going to be taking a lot of percent and end up offstage or being platform techchased. If she lands the fair techchase you'll be offstage anyways. Below a certain percent...
  15. squirrels4ev

    Let's list all the Link tech

    Throwing forward in shield gives you the running throw? I never noticed that. It seems like a lot of the time when I have someone short (like Fox) close in front of my shield and I press A to just throw the bomb forward at them it drifts over their head, so I guess that makes sense. Lately I've...
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