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Recent content by SnorlaxLuigi

  1. SnorlaxLuigi

    Social General Ice Climber Chat

    Thanks haha.
  2. SnorlaxLuigi

    Social General Ice Climber Chat

    No i'm not talking about a solo up-b, watch the video from 4:11-4:15, Fly goes off stage, up-B's to connect with nana so they gain vertical height but Nana doesn't launch popo up at the end, keeping them closer together and putting popo in a harder spot to punish. Do you see what i mean?
  3. SnorlaxLuigi

    Social General Ice Climber Chat

    How do you Up-B but not launch popo up? (Not talking about belay stalling, just a regular up b) Fly does it at around 4:11 https://www.youtube.com/watch?v=u3xlZ1A7wpI I feel like I'm missing something really easy lol.
  4. SnorlaxLuigi

    What are the actual mechanics of hitting someone while they are grabbed?

    No one knows I guess, I'm gonna do some tests to see if I can figure it out, i'll report back.
  5. SnorlaxLuigi

    What are the actual mechanics of hitting someone while they are grabbed?

    I've been fiddling around with IC's recently, and I've run into some confusing things regarding the mechanics of hitting somoene out of a grab. I can wobble consistently but for whatever reason used to struggle with inputting the D-smash with Nana after Popo pummels to finish the infinite. I...
  6. SnorlaxLuigi

    How to SDI Fox's U-throw U-air and not die

    So after looking at fox's U-air hitbox, if fox dashed to the left and then u-air'ed, don't you have the second hitbox on the wrong side? In the frame data thread fox is facing to the right and the first hit is on the right then the second hit of u-air is on the left. Therefore, if fox dashes to...
  7. SnorlaxLuigi

    Important Carefully Ask PPMD about the Tiara Guy

    In general, what is the trajectory on the different areas of Marth's U-tilt hitbox, tippered and non tippered? Is it something you just have to kind of feel out? Thanks.
  8. SnorlaxLuigi

    Marth sound effects.

    So for some reason marth's sounds on his attacks are confusing me..so aerials (excluding nair and dair) seem to have 2 sound effects, one weak sound for the non tipper/middle hit, and a more slashing one for the tippers, same with tilts, is that correct? F smash seems to have like 3-4 sounds, i...
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