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Recent content by SmileyStation

  1. SmileyStation

    Guide [SSB4] Kirby's Epic Guide (ver. 2.1)

    wait wait wait.....hes claiming that b-air has the same lag as d-air??? Am i hearing that right?? F-air has less than B-air????? who in gods name made that decision O_o??
  2. SmileyStation

    Guide [SSB4] Kirby's Epic Guide (ver. 2.1)

    wheres your source for the frame data???? id like to look at that.
  3. SmileyStation

    Kirby's "I forgot the old thread title" - Kirby Video Thread

    Wed like to see them . On a side note i think ive managed to get the footage i asked you about and will be starting the frame data thread soon. Thx for your help tho :)
  4. SmileyStation

    Guide [SSB4] Kirby's Epic Guide (ver. 2.1)

    The hammer flip was always a vulnerable attack. It was unsafe on block and it was unsafe on land. It does better damage now and you can move foward with it. My only beef with it is that it does self-damage. Why does a hammer do self-damage? That doesnt make any sense....
  5. SmileyStation

    Timmy do you have a capture card by any chance?? I need some footage of kirby's basic attacks...

    Timmy do you have a capture card by any chance?? I need some footage of kirby's basic attacks BADLY. Im trying to create the frame data and i dont have a 3ds to do it myself. Help me pllllllz ;_;
  6. SmileyStation

    Q&A Kirby's Pondering Curse - Kirby Q&A/FAQ/Directory [CHECK HERE BEFORE MAKING A NEW THREAD]

    Dairs are situational. You should put some speed into it based on if you know its going to work of if you already have a clear advantage. Putting too much force on it could get you killed with agile characters.
  7. SmileyStation

    Social Kirby & The Amazing Cats

    i approve of this post.
  8. SmileyStation

    Guide [SSB4] Kirby's Epic Guide (ver. 2.1)

    Thats what im gathering videos to find out. Im trying to get frame data so well know for sure. That would be a huge mistake on Nintendo's part if they did that.
  9. SmileyStation

    Guide [SSB4] Kirby's Epic Guide (ver. 2.1)

    its really just that the game is new and there hasnt been enough time to create and master combos. Give it some time.
  10. SmileyStation

    Guide [SSB4] Kirby's Epic Guide (ver. 2.1)

    I wouldnt even call that a nerf then. Its a change in the hammer's mechanics. since its easier to get on the ledges now anyways theres no point to it. It still sounds like a buff to me. At the very LEAST a sidegrade.
  11. SmileyStation

    Guide [SSB4] Kirby's Epic Guide (ver. 2.1)

    oh that makes sense then. Generally Heavy startup warrants low recoil. Unless the move is bad. Like it was in brawl. People have been saying the hammer got nerfed but idk wtf theyre talking about. Instead of trying to d-tilt>>trip>>short step>>hammer and hoping a character doesnt recover...
  12. SmileyStation

    Harder to get Kills? (Needs Advice)

    When the wii U comes out we should do what we did in brawl. We should get each others sn or whatever it is for wii u and play each other. I know i played slayerjuan and asdioh a bit during that time and i think viper but i dont remember.
  13. SmileyStation

    If a Shulk is in battle SWALLOW HIM AT ALL COST

    Yes you can swallow teammates in a match. Alot of kirby mains where im from use to swallow samus mains on a stock kill cause its just too good for example.
  14. SmileyStation

    Harder to get Kills? (Needs Advice)

    People who main kirby generally just use him because they like the character alot. Unfortunately thats why alot of kirby players dont do well competitvely. Its always good to have some counterpicks handy just in case. Brawl gave kirby alot of aweful matchups. *Cough* G&W *Cough* >.>
  15. SmileyStation

    Guide [SSB4] Kirby's Epic Guide (ver. 2.1)

    What do you mean it disappears? And whos percent? Yours or your enemies? Either way that doesnt make sense. Why would his frame data change based on an enemies damage? Thats breaking the entire game's mechanics.
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