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Recent content by SlipperyNess

  1. SlipperyNess

    The Official Ness Player Finder: Updated 3/21/09

    This is actually an update, you can find me listed simply as "Rodpy" for a Tag User name/Tag: SlipperyNess/Rodpy Region: Atlantic North (summers Pacific West) Brawl Friend code: Still no WiFi Do you go to tourneys? Yes, but they're tough to find in the middle of New Hampshire...
  2. SlipperyNess

    Some testing of Project Ω

    thanks for that Uffe, that will save some trouble during my recording process. I know it's situational...but many great low tier smashers have succeeded by mastering all their characters situational moves. Frankly, many of Ness' moves are situational, including all uses of PKT2 (perhaps not...
  3. SlipperyNess

    Some testing of Project Ω

    Well, the lower the percent the less they bounce, obviously. If you time this well and control your PKT around them well it can be very difficult to escape. For example, one of the best ways to escape is to jump...simple enough. However, if you bring the PKT around them in a tight enough...
  4. SlipperyNess

    Some testing of Project Ω

    I was delving through some old threads and came upon the Project Ω thread. So, for a little personal practice of controlling my PKT, and simple curiosity, I started a spread sheet to figure out exactly the range for each character PKTΩ will work. In addition, I did this to estimate who it...
  5. SlipperyNess

    Ness Community Combo Vid *COMPLETED* + shoe discussion + DDL

    Sorry, I'm a dorm parent at a small school in the middle of a small state. I don't get much competition nor chances to go tournaments. :) Edit: And the school doesn't allow anyone to connect consoles to WiFi...yay.
  6. SlipperyNess

    The psi bolts. (I really need pics)

    You could test whether its electric by seeing what it does to a yellow pikmin...
  7. SlipperyNess

    Why is ness bad?

    Actually, Levitas, I'm not talking about firebounding, I know how to do that consistently. I'm talking about a normal DJC PK fire, with a B-Stick. It just places the PK fire bolt in an unexpected spot when both characters are airbound, which is useful for avoiding punishment/landing the pk...
  8. SlipperyNess

    Ness Community Combo Vid *COMPLETED* + shoe discussion + DDL

    I play some piano/keyboard and have some great Earthbound music I could play around with...unfortunately I'll be away for the next two weeks. But if you're still interested, I can definitely give it a try; I have access to equipment for recording and mixing (Although I'd be slow working it all...
  9. SlipperyNess

    Why is ness bad?

    You don't move/dash farther (maybe a minuscule amount probably in the direction of your run...). You just stop dead, and pk fire while turning around, the turn around happens slightly later than the button input, so it can be surprising. Though its not nearly as dramatic as Ganandorf's or...
  10. SlipperyNess

    Why is ness bad?

    The Olimar boards posted a nice description of how to do b-reversals while running that I found really helpful. Someone said, its like you B-move in the direction of the run, then instantly flick your "Pikmin" the opposite directions. As if you decided last minute to throw it over your...
  11. SlipperyNess

    An interesting thing

    Yeah, Neon Ness sounds like he's describing the same thing, so its old. I didn't think I did it on the same frame as my second jump, unless I'm a lot faster than I realized (I don't have my jump and attack set up to be hit together unless I claw and I didn't do that). I have used this to...
  12. SlipperyNess

    An interesting thing

    Well, Ness starts to fall, then stops falling, then starts to fall again. Its like a little stutter in his descent. Its actually fairly noticeable, so it shouldn't be hard to distinguish when you get it.
  13. SlipperyNess

    An interesting thing

    Hi guys, I never post...but, I can't find any mention of this oddity. When you double jump and do certain aerials at the same time (rising aerials, but you have to do the aerial at the same time as the double jump, not later) Ness does a funny little stutter as he starts to fall. I can...
  14. SlipperyNess

    Ness rocket? How often have you been landing this?

    I'd like to see what kind of priority PKT2 and the tailwhip have against other characters aerials, especially dairs. I find that I use them most in the air, but I'd like to know what characters to not try whipping into a pkt2 against. For example, toon link is very difficult to do this with...
  15. SlipperyNess

    Ness' Official Character-Specific Strategies! Day 2: Lucario!

    Pk Flash kills ike easily out of aether as well. Just time it to hang right below the edge and release when he reaches the top of his aether. Mix it up with bairs, and jumping in front of his quickdraw and he has no chance at returning. I find his jab the most obnoxious move (I never like...
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