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Recent content by Slickfate

  1. Slickfate

    Bayonetta Combo & Followup Thread! [WIP]

    Correct, but there is still a small chance they can escape. Fair is still good for finishing with more damage if they manage to escape from an up air somehow.
  2. Slickfate

    Bayonetta Combo & Followup Thread! [WIP]

    I've tested up air and dair, they both aren't true to end the combo.
  3. Slickfate

    Bayonetta Combo & Followup Thread! [WIP]

    This combo mostly didn't KO, sometimes it did, and in those scenarios I didn't end up needing to fair, because up-b had already killed. It seems that this combo is true only on Fox, and a string on characters that fall slower. D-tilt->U-tilt->U-tilt->U-tilt->Nair->Fair(first hit only)->Side...
  4. Slickfate

    Meta Falco: Approaches and Combos/Strings

    While I was trying to find Falco combos, I found that turn around short hop up air after dthrow works against a lot of the sm4sh cast. I found one combo that is true through the whole duration it is performed here: This is the only true combo I've found so far. I think dthrow to up air would...
  5. Slickfate

    Dolphin slash on Dreamland.

    I'd think that it would still work because you don't really need to use this technique, and you can jump -> up b to start the combo anyways.
  6. Slickfate

    Marcina Discord Community! (No more Marth Skype)

    Thank you for this thread, I'd like to join the Marcina Discord!
  7. Slickfate

    Hi there! Just wanted to thank you for putting my thread in Marth's competitive resource thread...

    Hi there! Just wanted to thank you for putting my thread in Marth's competitive resource thread, I appreciate it. :D
  8. Slickfate

    Would it be okay to mention you in my "Marth Combos Out of Dair" thread? I really want people to...

    Would it be okay to mention you in my "Marth Combos Out of Dair" thread? I really want people to see your work. :)
  9. Slickfate

    Marth's High Damage Combo and Kill Setups

    Nice lab work! I could've never found this out. The Marth meta is advancing greatly!
  10. Slickfate

    Marth Combos Out of D-air

    Correct. I did not know of this before, but I didn't see any threads about comboing out of d-air, so I decided to make one. I agree, the risk is too big to take, and you may get punished big time, but if you manage to get the spike when someone is on the ground, you'll be rewarded very nicely.
  11. Slickfate

    Has Shadow Sneak always been like this?

    Shadow Sneak has a lot of priority, therefore it can escape moves like that, from my experience. It could also be what @bou0010 said. I don't know any ways of avoiding this, nor a list.
  12. Slickfate

    Marth Combos Out of D-air

    Ah, ok. Thank you for that info.
  13. Slickfate

    Marth Combos Out of D-air

    Sure, that would be great! Also, for reference, in which hitbox did you manage to combo into u tilt from sourspot dair? Any where in the animation in particular that lead into that?
  14. Slickfate

    Marth Combos Out of D-air

    You're welcome.:b: There were other combos Pre-patch?I did not know that. But since the buff, there are going to be a lot more different approaches with Dair. Also, I forgot about the sourspot! I will also be testing that.
  15. Slickfate

    Marth Combos Out of D-air

    Yeah, you'll probably have to catch them off guard with this. The risk is very high, but very rewarding and it can lead to kills.
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