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Recent content by Shadestars

  1. Shadestars

    Roy but with Cloud's Buster Sword

    Roy's Nair with Cloud's sword, instant top tier.
  2. Shadestars

    Terra (FFVI) & Bartz (FFV) were Considered for SSB4

    All good man, good sport. But hey if nothing else, the interview does seem to indicate that Sakurai, surprisingly, knows the FF franchise rather well. I'm pretty happy with that. maybe if DLC fighters returned or there was to be a new smash game (as unlikely as that is) I could expect more FF...
  3. Shadestars

    Terra (FFVI) & Bartz (FFV) were Considered for SSB4

    Ok so, you're still assuming they were considered without an actual statement saying so. He didnt actually say they were considered in the interview and you yourself confirm you haven't accurately translated the original interview. To add to that, the tone and context of the translated one...
  4. Shadestars

    Terra (FFVI) & Bartz (FFV) were Considered for SSB4

    I mean, if I may nitpick here... Sakurai never considered Bartz or Terra. He threw those names out as examples of characters that aren't as recognizable as Cloud. That is all. Context is everything.
  5. Shadestars

    Your Opinion on Kill Throws

    Kill throws are fine. Not having kill throws is also fine. It all comes down to what tools your character has and how their kit all comes together. OP poses a simple question, but kill throws are typically balanced in consideration of a characters entire kit, there are tons of balance...
  6. Shadestars

    We've talked about sticking to your main. Now let's talk about switching mains.

    I mained Marth in Melee, Brawl and Wii U. I never played Fire Emblem, I'm just a sword nut and I liked Marth's sword. In Smash 4 I came to switch mains to Lucina. Not much of a switch, I just thought her sword felt better. Nicer sound to the swing, pleasant 'all-white' sword trail. Then Cloud...
  7. Shadestars

    Meta Those who fight further: The Cloud Meta-Game Discussion/Community Guide

    So I think i have a good tip for limit usage, didnt wanna make a new thread about it because it's nothing major so Ill put it here. Also I dont know if this has been brought up before, the threads grown a bit large. When the enemy is at lower percentage, don't charge it all the way. Just charge...
  8. Shadestars

    Cloud Moveset analysis (including Gifycats + Frame Data)

    Yeah true, just rewatched the trailer to check. Looks like maybe a little push forward at the very start of the attack but certainly not enough unless Limit charged. Still though, Climhazzard looks like an amazing tool in general anyway. Like when Cloud did a dtilt to upair combo, probably...
  9. Shadestars

    Cloud Moveset analysis (including Gifycats + Frame Data)

    Yeah that'd be true. But if I may don my tinfoil hat, what if Climhazzard is (as some people have already been speculating) a good oos option, so Imagine shielding a get-up attack or something then hop into climhazzard right on the ledge cancel :V I need to watch the trailer again but it looked...
  10. Shadestars

    Cloud Moveset analysis (including Gifycats + Frame Data)

    Three if you count the Climhazzard spike. Guess his hair didn't make him spikey enough as it is :p Edit: Hmm, I wonder if you could cancel climhazzard on the edge with the blade facing outward... that'd be a hell of a spike.... Double edit: now that I think about it, his edgegaurd game seems...
  11. Shadestars

    Limit Break Uses and Strategy

    I think limits are simply chargeable. This may not reference the original game directly, but it does somewhat mimic his Limit meter in FF Dissidia, which used button mashing to charge the power of his Omnislash. Considering he strikes the exact same pose while charging his Limit in both Smash...
  12. Shadestars

    Social SOLDIERs: Cloud Player Finder

    SWF User Name: Shadestars In-game name/handle: Shadestars Region: Australia, QLD WiiU Network ID: Shadestars Preferred palette: AC and default. Huge Final Fantasy collector and fanatic here. Cloud insta-main.
  13. Shadestars

    Animation Inspirations/Analysis

    Hey guys, as a long time fan of Final Fantasy I've been having a bit of fun picking out where each of Cloud's attacks have been inspired from. So, I've compiled this list of where I think each of his attacks came from, with gifs~ If anyone can pick out any that I miss or corrections to be made...
  14. Shadestars

    Cloud Moveset analysis (including Gifycats + Frame Data)

    Ooo I wonder if it'll auto-punish spot dodges o3o I believe this is correct, seeing as how we never see a 'weaker' version of Finishing Touch.
  15. Shadestars

    Cloud Moveset analysis (including Gifycats + Frame Data)

    Hmm....I see a lot of people refering to Finishing Touch as his 'counter', though I don't really see a reason to believe that. It didn't look like Cloud actually got hit before the attack went off...I think it's more like Links Spin Attack.
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