• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by Sammi Husky

  1. Sammi Husky

    Unfortunately i haven't done much research into the omo file format. Last i checked, Blackjax...

    Unfortunately i haven't done much research into the omo file format. Last i checked, Blackjax was working on getting it supported in BrawlBox, but i dont believe it is finished.
  2. Sammi Husky

    Official 1.1.6 Patch Notes/Patch Discussion

    Like i said, the patch doesn't just contain changed files. that's not how their system works. If a single fighter is changed, they must include ALL current fighter moveset files. If a single stage is changed they must include ALL current stages. even if the others haven't been touched at all...
  3. Sammi Husky

    Official 1.1.6 Patch Notes/Patch Discussion

    All of the patch notes threads up to this one have been done entirely through datamining. And every single time, they put the update on their servers before the update actually drops. sometimes it's only an hour or few before drop. you can use my moveset editor to diff them the same as everyone...
  4. Sammi Husky

    Official 1.1.6 Patch Notes/Patch Discussion

    It's because the way the patch system works. patches don't only contain updated files. it contains ALL stage files, ALL character files, etc etc. if a single char's moveset file was changed, ALL char moveset files are in the patch even though they're untouched But yes it is indeed just bayo i...
  5. Sammi Husky

    Super Smash Bros. for 3DS/Wii U Patch 1.1.6 Incoming!

    Well this should be fun. Especially since im going to try to diff MSC scripts this time around too. I had a feeling there was another patch coming soon.. i'll have to migrate my ida database...again
  6. Sammi Husky

    Brawl Minus: Waluigi Serves Up The Competition!

    Well I do but i'm not telling :p but I guarantee nobody will be able to guess. If anyone can I will ship them a cookie.
  7. Sammi Husky

    Official 1.1.5 Patch Notes

    I have an editor in the works for param viewing and editing. it's not perfect at displaying or rebuilding some params but almost all param files are fine. Source code will be up on my repo soon as it's fully functioning but if anyone wants to look at param files / edit them right now you can...
  8. Sammi Husky

    Official 1.1.5 Patch Notes

    Thanks. Yea i did a whole bunch of work for Brawl's moveset format. (i eventually got it to the point where i could almost build moveset files entirely from scratch and compile an entire character besides module...but lost all that research in a computer reformat). The reason i ask was mainly...
  9. Sammi Husky

    Official 1.1.5 Patch Notes

    Are these values confirmed to be what they're labled? I never went and tested these but if they check out i'll update sm4shcommand's event.cfg on the git repo to use them
  10. Sammi Husky

    Official 1.1.5 Patch Notes

    Sure, i know others were posting diffs in the discussion thread as well but i'll just link the ones that i have done myself. Palutena Mewtwo Link Greninja Sheik Ganon kirby
  11. Sammi Husky

    Official 1.1.5 Patch Notes

    These look right to me, i was just going through his stuff. On another note, i've dumped the character attributes and made a 1.1.5 spreadsheet with the others here. As always the rows that are red are chars with changes. I wasn't able to really get a value by value diff out of it however
  12. Sammi Husky

    Meta "And Then Suddenly..." [1.1.5] Patch Discussion

    Palutena Rapid jab End: hitbox damage 3% -> 3.5% Nair: Looping hitboxes damage 1.5% -> 1.7% Final hitbox damage 4% -> 5% Fair: Damage 8% -> 9% KBG 100 -> 92 BKB 30 -> 31
  13. Sammi Husky

    Meta "And Then Suddenly..." [1.1.5] Patch Discussion

    Mewtwo Nair: All hitboxes except final one size increased from 2.3 -> 3
  14. Sammi Husky

    Meta "And Then Suddenly..." [1.1.5] Patch Discussion

    Link dump dash attack: hitbox 1 KBG 78 -> 85 hitbox 2 KBG 78 -> 85 Hitbox 2 angle 60 -> 50 hitbox 3 angle 70 -> 55 hitbox 3 KBG 72 -> 77 Dsmash: second hit all hitboxes KBG 57 -> 63
  15. Sammi Husky

    Meta "And Then Suddenly..." [1.1.5] Patch Discussion

    Greninja got some love Dash attack sped up (9 -> 6 ?) standing grab startup frame 14 -> 11
Top Bottom