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Recent content by Ringbearer

  1. Ringbearer

    Cold Shoulders: Ice Climbers Social Thread

    Errbody hyped for 3.5, Hylian. And I mean errbody:
  2. Ringbearer

    Ice Climbers META Thread : suggestions and discussion go here

    As pretty unanimously agreed, recovery game is the ICs crushing disadvantage. Right now, if you hit popo during synched squall, he enters special fall, and drops out of it to his grave. Nothing you can do. Nana will often kill herself to save you or kill you when you try to save her, and if...
  3. Ringbearer

    Cold Shoulders: Ice Climbers Social Thread

    I definitely appreciate all the hard work that has gone into the ICs for PM. Having most desynchs form both games is fun and gives them more options in most situations, being able to desynch blizzard without Nana starting hers up automatically, being able to squall hammer separately, and Nana's...
  4. Ringbearer

    Cold Shoulders: Ice Climbers Social Thread

    I've seen some talk about matchups and tier list speculation. What do you guys think about our beloved eskimos as a character? Do they need to be nerfed or buffed do you think, and in what ways? I personally think that they dont quite have the tools to make up for the loss of infinites...
  5. Ringbearer

    Ice Climber's grabs and desynces

    If you're talking about Chudats matches at xanadu as ICs, I noticed the same thing: he actually desynched pretty infrequently. Perhaps his thinking is that desynching them tends not to be as beneficial in most scenarios as being able to just keep them together and do double the damage...
  6. Ringbearer

    Ice Climber's grabs and desynces

    Hylian has done that before in some of the vids he shared; I think it works on a lot of characters, but probably not all of them. Still sweet though. Racks up better damage than side b typically. Without much scrutiny, the most useful thing I saw him do was the jab, pivotn dsmash combo. Works...
  7. Ringbearer

    Ice Climber's grabs and desynces

    For the endless dair technique, while I think it probably is possible to keep your opponent caught in it until you've walked them all the way to the edge, it seems to be better strategically to just keep doing dairs up until the time when Popo is able to get in for a grab. I'm trying to find a...
  8. Ringbearer

    Ice Climber's grabs and desynces

    I agree, haha. A lot of factors play into it. Opponent weight/falling speed (I don't think there damage matters too much or at all). Depending on how far Popo gets ahead of Nana, her momentum will fluctuate as she tries to catch back up to him. So, assuming there's a way to do it viably, it'll...
  9. Ringbearer

    Ice Climber's grabs and desynces

    Also, just to chronicle potential progress/futility, I think that the endless dair technique might have some potential. Having Nana and Popo fast fall along with each dair definitely makes it faster, but you have to almost make them dash before getting the jump out, otherwise they don't move far...
  10. Ringbearer

    Ice Climber's grabs and desynces

    The three ways to desynch from shield that I know of are, listed from soonest activation to the slowest: 1) Simply shield and hit up on the c-stick. Popo jumps while Nana upsmashes. Popo's jump height depends on how lightly you flick the cstick. There are several uses for this, but some easy...
  11. Ringbearer

    Ice Climber's grabs and desynces

    Random thoughts. Continued experimenting with endless dair combo today. Can do it fairly consistently against a ealking cpu in training, and got it off a handful of times during fights against level 9 and 7 cpus, the main difficulty here being that it's hard to start up. It takes until about...
  12. Ringbearer

    Ice Climber's grabs and desynces

    Actually, starting it up after a desynched blizzard or ice block is pretty easy for practice, but I think it'd be hard to start it up that way in an actual match.
  13. Ringbearer

    Ice Climber's grabs and desynces

    To whomever might be interested, here's a desynch I'm trying to perfect in order to see if it's competitively viable: I find it's easiest to start up after the shield/up-c-stick desynch. I do the short hop and a near-immediate dair with Popo while Nana is smashing. while Popo is still lagging, I...
  14. Ringbearer

    Cold Shoulders: Ice Climbers Social Thread

    I agree. While the timing changes for different characters and damage percentages is something that can be challenging, the ICs edge game is terrifying once they grab you. Unfortunately, the edge is a terrible position for them overall. A DDD-like grab game to somewhat consistently get people...
  15. Ringbearer

    Cold Shoulders: Ice Climbers Social Thread

    Thank ya, sir. I'll do what I can to look into that, but there are still times when she offs herself even though we're on opposite sides of the stage, which is less than optimal. And that's interesting about not being able to SDI throws. Did not know. They can SDI whatever attack you have Nana...
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