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Recent content by PokemonAce101

  1. PokemonAce101

    Completed FSM Engine Rework - Load FSM's as a .dat File

    For the Gecko code version of this, what hex do I need to change for it to read TyMnView instead of FSM? Already have it set up that way from the MCM Inject version
  2. PokemonAce101

    Crazy Hand v1.31 - Character editing program

    Ended up doing it manually since it wasn't that hard, but thank you. This'll help quite a bit in the future. Appreciate it!
  3. PokemonAce101

    Crazy Hand v1.31 - Character editing program

    If there an offset or thread I can look for to get more info? Want to move on a fresh .dol aside from these values, if I can somehow copy them
  4. PokemonAce101

    Crazy Hand v1.31 - Character editing program

    Tried searching this thread and couldn't find an answer, Where does CH draw the Move logic values from? Trying to move progress to a 20xx ISO and it's not part of the Pl**.dat files. Are all the values from the .dol or somewhere else entirely?
  5. PokemonAce101

    Crazy Hand v1.31 - Character editing program

    Took me a little to wrap my head around, but this is a life saver. Appreciate the help
  6. PokemonAce101

    Crazy Hand v1.31 - Character editing program

    Alright, thank you. Unfortunately, I used a back-up iso instead of a manual text file, so this won't help me now but i'll make sure to properly save everything in the future. Suppose i'll have to just build from scratch and not make the same mistake.
  7. PokemonAce101

    Crazy Hand v1.31 - Character editing program

    Ran into a bit of an issue with the frame speed modifier tab on crazy hand. Whenever I try to load it now, It just fails and glitches the window a bit and refuses to let me use the whole program aside from the top toolbar, essentially soft crashing it. I made a back-up rom and reset the FSM dol...
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