• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by ParanoidDrone

  1. ParanoidDrone

    Official Competitive Character Impressions 2.0

    A DK in the #1 position? What?
  2. ParanoidDrone

    Meta SSBU Stagelist Discussion

    It turns out that Hollow Bastion's dive to the heart segment only triggers for hazards on. I think I'm disappointed, it looks really cool in action.
  3. ParanoidDrone

    Official Competitive Character Impressions 2.0

    I've never played KH so I have no strong opinions on Sora as a character, but I do appreciate that we're rounding out the DLC with an amazing example of "wait how dafuq did the lawyers manage to make this happen?" He does seem to tick a lot of the boxes I like in my Smash characters (projectile...
  4. ParanoidDrone

    Meta SSBU Stagelist Discussion

    Speaking from a purely functional perspective, the new stage looks legal. No moving parts other than a one-time transition at low time or stock that doesn't seem to affect the actual geometry at all.
  5. ParanoidDrone

    Official Competitive Character Impressions 2.0

    So I'm amazingly OOTL as regards the details of Rosalina's meta -- what exactly changed about her to make her viability plummet in ultimate? Like, I can tell that something's different just from playing her, but apart from the obvious like her new nair I'm casual enough these days that I can't...
  6. ParanoidDrone

    Meta SSBU Stagelist Discussion

    Contrary to my expectations, hazardless Mishima Dojo still has the walls. And until they actually break, they still function as walls (and ceiling, that's a thing too), so 100% banned.
  7. ParanoidDrone

    Meta SSBU Stagelist Discussion

    After seeing Sakurai's presentation, Kazuya's stage is probably banned. Completely flat, redundant with Final Destination. Explicitly noted to have close blast zones with minimal offstage camera scrolling. (The game does show your character's silhouette when obscured by the stage, though...
  8. ParanoidDrone

    Meta SSBU Stagelist Discussion

    We honestly didn't get a good enough look at the stage to tell yet. We'll have a better idea on the 28 with Sakurai's presentation.
  9. ParanoidDrone

    Official Competitive Character Impressions 2.0

    So I had a random thought that might not even make any sense, but I can't quite seem to let it go -- is there such a thing as a "bad advantage state" in Smash? If so, what would it look like (or what criteria would be applied to it), and who (if anyone) could be said to have that dubious...
  10. ParanoidDrone

    Meta SSBU Stagelist Discussion

    Maybe it's the slope on the side that's doing it, but it doesn't feel bigger than PS2 to me. Huh.
  11. ParanoidDrone

    Official Competitive Character Impressions 2.0

    Another limiting aspect to Pyra/Mythra that I've seen mentioned in passing but not really discussed is their recovery. Is it just me, or is it kind of bad?
  12. ParanoidDrone

    Meta SSBU Stagelist Discussion

    Curious about this. I'm an idiot and managed to forget the hazards on/off distinction and it turns out Gramps doesn't move at all with hazards turned off. It's a completely static stage. Asymmetrical, but static nonetheless.
  13. ParanoidDrone

    Official Competitive Character Impressions 2.0

    There's a footnote at the very bottom that says "Falling in place means when the fighter gets hit with a certain attack and falls down to the ground slowly in that spot." So...crumple, I guess? File that under "I didn't even know this was different among characters." My initial, casual...
  14. ParanoidDrone

    Meta SSBU Stagelist Discussion

    My personal opinion on the new stage after seeing Sakurai's presentation is excellent for casual play but questionable for competitive on account of Gramps's occasional turning to look at the background and altering the ledge position. There are tells for this, admittedly, but given historical...
  15. ParanoidDrone

    Official Competitive Character Impressions 2.0

    Because speed > power as a rule in Smash, I fully expect Mythra to be the competitive darling/favorite and for the pair to embody a low-key version of the old Zelda/Sheik dynamic. That said, because their core movesets are so similar, actively swapping between the two mid-match might actually be...
Top Bottom