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Recent content by Otterz

  1. Otterz

    Bayonetta Combo & Followup Thread! [WIP]

    True without DI. Down and Away should get them out of the Fair 1 combos.
  2. Otterz

    Bayonetta Combo & Followup Thread! [WIP]

    To be frank, I think the most optimal will always be a kill combo. Of course they can DI out, but I think its rewarding enough to merit an attempt after every Dtilt, WTwist, dABK, Heel Slide etc. As for an example at 0%, we can use @Zult 's combo or a variation of it. Heel Slide (Dtilt will...
  3. Otterz

    N-air to B-air?

    It is a viable kill option as well as a true combo. Try doing it faster, as the combo counter in training mode (although its not perfect) does register it as a 2 hit combo.
  4. Otterz

    Q&A Game Play Advice and General Discussion

    How do you guys go about changing your playstyle? I play a very reactive playstyle and I rely on setups. I know this isn't the best option, but I can't seem to change how I play. I understand a lot about the game, but when I get in a match I can't seem to bait, condition, read, mixup etc. Do...
  5. Otterz

    Meta Secrets of the Umbra: Bayonetta Metagame Discussion

    That was a nice GF, definitely not a trash player lol. I feel like that guy will be leading the "Ban Bayo" movement in your region with that kind of salt.
  6. Otterz

    Meta Secrets of the Umbra: Bayonetta Metagame Discussion

    Cool combo, but unfortunately a lot of people just spam air dodge and by a result never miss that window. Its worth going for though as I don't think many characters can get down and punish our lag after a whiffed dABK fast enough. Also I'm pretty sure DI-ing Down and Away will get them out of...
  7. Otterz

    Data Bayonetta Match-Up Thread!

    I mean, I think she does better against Bayonetta than she does against other Top Tiers (such as Cloud or Diddy Kong), but I wouldn't go as far to say she wins the MU or is a viable counterpick. The Bayonetta just has to be cautious with their combos.
  8. Otterz

    So this is a thing

    This is just fueling the fire. Her combos have been hitting the same since the beginning, this doesn't miraculously make her better. Might be good, yeah, but it changes nothing from what we've always had. Knowing this gives more reason for people to complain. Why did you have to reveal this...
  9. Otterz

    Meta Secrets of the Umbra: Bayonetta Metagame Discussion

    Like many of our combos it is definitely DI-able, but like you said the fear of losing a stock tends to make them DI into it. As for killing, I tend to always take the stock as I drag them into the blast zone, but I only roughly tested it with DI In. If they DI In you could probably fit in a...
  10. Otterz

    Meta Secrets of the Umbra: Bayonetta Metagame Discussion

    So I was messing around with ledge combos and I think I found a 0-Death that is safer (and more consistent IMO) than 9B's combo. This could very well be already known, but I think it is important enough to be mentioned. It could become our most reliable 0-Death combo. The Combo. Dtilt > Fair...
  11. Otterz

    Social The Gates of Hell: Bayonetta Social Thread

    Yeah, it seemed really bad this past week or 2, but it'll be fine by May I think.
  12. Otterz

    Social The Gates of Hell: Bayonetta Social Thread

    Yeah, let's just keep telling people to SDI :) /s
  13. Otterz

    Social The Gates of Hell: Bayonetta Social Thread

    There is, I need a link though. Accidentally left awhile ago and never got around to re-joining.
  14. Otterz

    Social The Gates of Hell: Bayonetta Social Thread

    I don't remember the specific window, but after a certain amount of time the second ABK expires.
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