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Recent content by OneWithanOrgan

  1. OneWithanOrgan

    Rivals of Aether Discussion Thread

    As far as I know, so far it's only PC and will be on XBOne. I don't think they've said anything about PS4 yet. Yes you do. it's so good! :'D
  2. OneWithanOrgan

    Rivals of Aether Discussion Thread

    I agree with Moo. Despite not being full release, the game certainly plays like it is. I'm loving it more and more! To any Smash players that are on the fence about Rivals of Aether, here's my full review on it: https://www.youtube.com/watch?v=vDjPZSyxu0s Been trying to get people to play this...
  3. OneWithanOrgan

    ► *CHANNEL & STREAM PROMOTION* Megathread - Share your Channels here!

    Hi there! :) I'm starting out here and trying to grow a gaming channel. Even though I'll be posting stuff for a lot of different games, I intend to make Sm4sh one of the biggest, if not the biggest focus! With that said, I am not a high level player. I am average (maybe slightly above, or so I...
  4. OneWithanOrgan

    Dolphin crashing when I connect controller

    Update: It seems to work when set to "PC." However, I was under the impression that using the "Wii U" mode was better for minimal input lag.
  5. OneWithanOrgan

    Dolphin crashing when I connect controller

    Oops, forgot to mention I'm using Dolphin version 4.0-6554.
  6. OneWithanOrgan

    Dolphin crashing when I connect controller

    So I just upgraded (if you can call it that) to Windows 10, and Dolphin is now crashing when I connect the Mayflash GC controller adapter. Anyone have this problem or know how to resolve it?
  7. OneWithanOrgan

    Project M being a little choppy

    I see I see. Well, thanks again for all your help! :) If there were a way to up vote people on here, I would :P
  8. OneWithanOrgan

    Project M being a little choppy

    Woooowww now I feel really dumb. I didn't realize those settings were individual to each backend. I set it to 2x native for internal like I had on the other one, and it looks just as good. I also set the anisotropic filtering to 2x, but only because I saw that on an optimizing guide some time...
  9. OneWithanOrgan

    Project M being a little choppy

    You're so knowledgeable O.o Anyway, I updated my drivers, and it didn't change anything (and my last driver update was only like a month older anyway). I don't know if this is normal, but "Adapter" with my video card doesn't show underneath backend when I select OpenGL. However, it seems that...
  10. OneWithanOrgan

    Project M being a little choppy

    OpenGL actually seems to make the graphics pretty bad for some reason, where with D3D it looks perfect. Idk if that's normal. But if it's a common bug, I'm not too worried. Guess the last thing I need to test soon is to see if I can actually connect with other people via Netplay, since I never...
  11. OneWithanOrgan

    Project M being a little choppy

    Omg you're my favorite person right now. Pretty much everything you suggested worked perfectly. I have the new issue of Dolphin crashing when I end emulation now, but I'll take that over the other issues haha. Game runs so well, as does the controller. Thanks :)
  12. OneWithanOrgan

    Project M being a little choppy

    I have the four port adapter. Here are my controller settings. I calibrated on the device manager and everything. http://imgur.com/rECH0vF
  13. OneWithanOrgan

    Project M being a little choppy

    Thank you for the very helpful response. Yeah, I was extremely sleepy last night, and I must've just typed the wrong thing while looking at the dxdiag page (said 8 CPU). Wow, that makes sense. I went for the latest "stable version" of Dolphin, thinking it'd be my best bet. I'll certainly...
  14. OneWithanOrgan

    Project M being a little choppy

    Update: I got on again, and instead of doing just one match, I did around 3 CPU matches. The issue does seem to only be a sound issue. The sound issue seemed to be completely gone sometime around the second match, and didn't come back after. Class early tomorrow, so I'll have to wait until...
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