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Recent content by NirvanaNexus

  1. NirvanaNexus

    1.0.6 Wii Fit Patch Notes and Predictions

    Oh, so this is actually new and not something overlooked before the patch? I was skeptical of this since its something I don't think anyone would actually do since we already jump and run. I rather they put the buff on the run as well and not just the walking animation. I guess it'll be a safe...
  2. NirvanaNexus

    How could Sakurai and his team NOT realized how glaring WFT's flaws are?

    A buff in slightly more invincibility frames for UpSmash would make people fear coming down on her. I'd like to see that. I'm not sure how I feel about the cooldown for Deep Breathing. She can already deal up to 70%+ damage from one combo in seconds and if she's able to keep it on 80% of the...
  3. NirvanaNexus

    1.0.6 Wii Fit Patch Notes and Predictions

    Seems like Deep Breathing makes you "walk" faster now. The vine player posted a new clip comparing the speeds on a normal vs buffed WFT. Anyone mind testing this to see if this was there from the beginning? I never noticed since once I'm breathing, my mindset is in kill mode and start jumping...
  4. NirvanaNexus

    How could Sakurai and his team NOT realized how glaring WFT's flaws are?

    アデリィ (Aderyi) //vine.co/u/1164265105836355584 This is the one who is strictly WiiFitTrainer. Just woke up today and seen he's created a stage to showcase how to control a canceled header's Trajectory and where it flies. I'll link his success of edge guards and jab bury KOs in case people didnt...
  5. NirvanaNexus

    How could Sakurai and his team NOT realized how glaring WFT's flaws are?

    There is a knockback difference, but you don't notice from DI or if you outright kill them. I bookmark many characters I like to use from japanese players on Vine and they really put in alot of work into the characters. + DownB can be used to get up on the ledge faster too in the recent videos...
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