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Recent content by Nils.

  1. Nils.

    PPMD's Falco Discussion Thread

    Thanks man, the thing about it depending on how long you wait to hit them after you shine them makes sense.
  2. Nils.

    PPMD's Falco Discussion Thread

    Can some frame master explain to me why the later hits of dair often give more hitstun than the early hit? This is easily tested vs a Falcon bot in 20XX set to hold shield. I set him to grab on hit and did laser > shine in order to hit him out of grab. First I tried hitting him with one shine...
  3. Nils.

    PPMD's Falco Discussion Thread

    No. I was P1 and Puff was P2.
  4. Nils.

    PPMD's Falco Discussion Thread

    Just labbed some Falco throws on Puff at 0%. NO SMASH DI. Puff tried to escape by spamming jump each frame. Falco port 1, Puff port 2. Backthrow > nair is not guaranteed on DI in, Puff can jump out. But if you read jump out you can go for DJ fair which seems to be able to land some sick...
  5. Nils.

    PPMD's Falco Discussion Thread

    Apparently you can counter double laser from ledge by CCing the first laser and then dsmashing. Tried it in 20XX. I guess it has to be a pretty low double laser though.
  6. Nils.

    PPMD's Falco Discussion Thread

    https://www.youtube.com/watch?v=D_SvNgbNjQY&feature=youtu.be Labbed some edgeguards. If your reactions are on point low laser > dsmash seems to be one of the most optimal options. Discuss.
  7. Nils.

    PPMD's Falco Discussion Thread

    I think I've seen Westballz do that early dair. Hope it works in PAL.
  8. Nils.

    PPMD's Falco Discussion Thread

    Can someone explain to med why when you downair Falcon at like 30% he gets almost no hitstun when he lands? I just tried this in 20XX and it's driving me nuts. I make Falcon hold shield and then I combo him. After the first shine > dair the second shine hits no problem, but after a second...
  9. Nils.

    PPMD's Falco Discussion Thread

    https://clips.twitch.tv/CoweringFamousSandwichHotPokket Amazing recovery VS Peach. How have I not thought of this before?
  10. Nils.

    PPMD's Falco Discussion Thread

    Copypaste from Falco R&D: https://www.youtube.com/watch?v=VjiFppgJQS0&feature=youtu.be Nothing new, I stole this from Westballz. But it seems underutilized. This is against a CPU but I believe that the double shine is a mixup. If your opponent DIs away, jump through them and shine > shine. If...
  11. Nils.

    PPMD's Falco Discussion Thread

    I'll have to try it out, lab it a bit, but it seems very hard to jump shine tech in place considering how hard it is to grab. I imagine shielding instantly after tech in place is the best option against this and I don't know if you have the time to punish it in time. But if you're slow, hit...
  12. Nils.

    PPMD's Falco Discussion Thread

    Any thoughts on using shine VS. upair to punish techs on platforms? I have a habit of reading tech in place and punishing with shine or reacting/reading rolls. But the problem I experience is that I can lose stage control if I try to shine tech in place and they roll in on the platform and go...
  13. Nils.

    PPMD's Falco Discussion Thread

    Are there not 3 different ways fox can land a drill? Either that or there are two ways but the odds are 66-33. iirc you have a 2/3 chance of grabbing his drill without getting shined. Correct me if I'm wrong.
  14. Nils.

    PPMD's Falco Discussion Thread

    So you can jump OOS when getting drilled and get a shine? Am I understanding this correctly? That sounds incredibly good. Is it frame tight?
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