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Recent content by NathanaelS626

  1. NathanaelS626

    Absolutely loving Splatoon!

    Absolutely loving Splatoon!
  2. NathanaelS626

    Anyone notice any changes in 1.0.6 to Palutena?

    Quite late to post possible changes I know, but I just saw a Twitch video with M2K testing out Palutena following the patch, and he says they buffed several things a little like less lag with n-air and better Auto Retical range. Unfortunately the video isn't very long and he didn't specify...
  3. NathanaelS626

    Changes in 1.06

    Yeah, I have yet to have an opponent fall out of either since the patch, and even if it's not quite as in Brawl it's a heck of a lot better than what we've had up until now.
  4. NathanaelS626

    Changes in 1.06

    I think f-air and b-air are still the same size hitbox, although it may have moved slightly. She was not buffed except for her smashes, which was more of a fix than a buff, except I hear u-air might be better now which would be cool.
  5. NathanaelS626

    Changes in 1.06

    I am probably mistaken, but after using Din's Fire a bit more I think it may have a larger 5% sour spot area. Would need someone else to confirm that, but it seemed I was hitting opponents more easily even if the damage was less than ideal; as far as Naryu's Love goes, I think it's unchanged...
  6. NathanaelS626

    Anyone notice any changes in 1.0.6 to Palutena?

    Tilts are NOT faster from what I've seen, unless d-tilt is by a very small amount; even that doesn't seem to be the case.
  7. NathanaelS626

    Staying in the Lightwieght State Indefenitely

    Who knows; given though that customs are becoming a big thing though I'd like to think any bugs or glitches they have would be fixed as soon as possible. I was fully expecting that to get taken out, and wouldn't have really cared since I don't use it. Oh well, for some people it's a good thing...
  8. NathanaelS626

    1.06 Patch Notes

    Her grabs and stuns seem completely unchanged to me in my testing.
  9. NathanaelS626

    Social Jigglypuff Social Thread (read first post!)

    Unfortunately no, it is all based on perception by those who know the characters well for the time-being. I like having to find the changes for myself though, as in a way it makes it more fun. Maybe that's just me though.
  10. NathanaelS626

    Changes in 1.06

    I tested the u-air, hoping it had a larger hitbox or something, and it seems barely changed in my opinion.
  11. NathanaelS626

    Anyone notice any changes in 1.0.6 to Palutena?

    Well, it definitely seems to me to have an ever so slightly longer range, and it may just be me but I think it may have a slightly better grip as well (allowing for an extra jab before tossing them in whatever desired direction).
  12. NathanaelS626

    Changes in 1.06

    Thought it would be a good idea to put all known or suspected changes to Zelda in the new patch here. Seems that her U-Smash and F-Smash are fixed or simply much better, but other than that I cannot personally confirm any other changes for sure. Her aerials seem the same, as does her tilts and...
  13. NathanaelS626

    Anyone notice any changes in 1.0.6 to Palutena?

    Okay, CONFIRMED the Lightweight Glitch is still in place, tested it out on the platforms in Battlefield.
  14. NathanaelS626

    Anyone notice any changes in 1.0.6 to Palutena?

    Another piece of data is that U-Air kills Captain Falcon on the same stage at about 114% or 116%, and using Lightweight on either character reduces the damage need by roughly 15%.
  15. NathanaelS626

    Anyone notice any changes in 1.0.6 to Palutena?

    It does seem a little bit nerfed, although I didn't keep raw data on it to know for sure. I think it kills on average about 6 or 8 percent later than before, but that might be me being pessimistic. Kills Mario at about 106 percent now on Omega Palutena's Temple, whereas before I thought it was...
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