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Recent content by NarayanK

  1. NarayanK

    Sol's Competitive Mac Fixes List

    While I'm certain that what I say won't change your thoughts on these kinds of threads, I will wish you luck on innovating Mac! Sol himself did say that we should be creative too, so even the well-known players are aware that they shouldn't be followed upon like a flowchart. xD
  2. NarayanK

    Sol's Competitive Mac Fixes List

    The problem with your statement is that Sol HAS made a thread like what you said once. And it was on Reddit where it received a good amount of attention, and people have discussed about advancing Mac's meta starting from his unorthodox moves; it's just that there's more people loitering around...
  3. NarayanK

    Sol's Competitive Mac Fixes List

    Ironically enough, talking about their weaknesses increases our awareness on Little Mac's problems, thus making us try even harder to deal with them just in case the patches end. The same went for Ike, Robin, and Charizard, all of them being buffed significantly when people discussed about their...
  4. NarayanK

    Free the miis and Palutena

    So he's afraid of Palutena being viable when he's talking about you. --------------------------------- IMO the main thing Palu players say when they want her customs to be exclusively allowed to her is that they were shown in the trailer and that they were indirectly "approved." But Sakurai...
  5. NarayanK

    All Usual/Unusual Mac Things I Know Of ATM

    Tilted KO Punch works just like a B-Reverse, and is basically a B-Reverse KO Punch. You can perform Solreth's get-off-platform B-Reverse KO Punch just by tilting the control stick to the other side very slightly before pressing the B button as you fast fall off a platform. Just to clarify, the...
  6. NarayanK

    All Usual/Unusual Mac Things I Know Of ATM

    A new update to an old thread. Some things cover the techs Solreth performs and the new DLC. Note that the first post has some outdated information. - It's very easy to B-Reverse KO Punch. When you tilt the control stick very slightly and make Mac walk/move under a certain speed, he will always...
  7. NarayanK

    Little Mac In 1.1.4

    Hm. You might be right actually. If that's the case, I'll be pretty happy. Mac's ledgeguard needs to secure more kills than it does atm.
  8. NarayanK

    Little Mac In 1.1.4

    I'd like to point out that damage buffs indirectly buffs Little Mac's shield pressure, which is still a nice addition to his pretty beast ground game. -Someone said that Little Mac's Forward-Down Smash (uncharged) went from 22 to 24. -From what I know, D-Throw is a bit more annoying for fast...
  9. NarayanK

    Data Falco Patch History

    That's strange. People there seemed to agree with the speed change, but I guess I'm wrong. (Then again I'm a Mac main just looking into Falco for a friend, so I didn't expect myself to be 100% right) Here's hoping that people find out how different he is this patch!
  10. NarayanK

    Data Falco Patch History

    Ye. Falco's run animation isn't uber duber faster, but it's still noticeably faster than before. You can tell by the amount of steps he takes and the speed boost he has.
  11. NarayanK

    Data Falco Patch History

    Falco runs faster now.
  12. NarayanK

    Best secondary as Little Mac main?

    Mario is a great pocket character one could keep. I also suggest Fox/Falco due to their ability to force projectile characters into approaching them. They also have their own great combos, though I recommend Fox because he is able to pressure the opponent with his damage-racking lasers more...
  13. NarayanK

    All Usual/Unusual Mac Things I Know Of ATM

    The recent 1.1.1 patch gave all characters shield stun (Mac's rapid jab and smash attacks are now safer, and his shield-breaking potential increases through his Forward-Down Smash). This means that some of the tips here will become outdated. I will be cleaning this place up later.
  14. NarayanK

    Official Mario Enigma Machine [1.1.1] Patch Notes

    Shield Breaker still functions generally the same due to how a lot of moves (including Shield Breaker) have higher shield stun now. It wasn't nerfed.
  15. NarayanK

    Official Mario Enigma Machine [1.1.1] Patch Notes

    Any Smash attack apparently lands more shieldstun upon hit. The windbox would definitely help.
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