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Recent content by mr.motley

  1. mr.motley

    Ken Basics Explained (online play edits!)

    What's the best damage people have come up with so far from a focus crumple, most I've found so far is 78% on R.O.B (from 0) Focus Attack (full charge) short hop DAIR > L.Utilt > L.Ftilt > NOG > H.Shoryuken R.O.B. is just what training mode gave me so I dunno who else this would work on. *edit...
  2. mr.motley

    Ken Basics Explained (online play edits!)

    hey awesome find! I think if we work out as much as possible about the options we have later it will give us more to work with in optimizing around DI/spacing and such. seems like this might be the most optimal punish combo currently if we could shnair out of sheild or something consistently...
  3. mr.motley

    Ken Basics Explained (online play edits!)

    In this game does stuff actually combo into grab like that or can they get out of that somehow? I'm still not sure on the mechanics of everything. So it seems if you are pushing someone off the ledge on some characters (I think between weight 100 and 108 from my quick test) you can loop the LP...
  4. mr.motley

    Ken Basics Explained (online play edits!)

    Regarding shield break potential, I'm not sure how much 'shield stun' people are in when you hit them but if its anything like hit stun you can do the following which I think will break the shield at higher %'s (I don't know all this games mechanics yet but working on it so if 0% on shield and...
  5. mr.motley

    Ken Basics Explained (online play edits!)

    I can't actually get Forward Smash to link after the "Natashi Otoshi Geri" (Quater Circle Forward > Down + Light Punch)(just gonna call it QCD LP unless someone has a better name) Edit* at 95% combo tc qcd lp into fsmash (kills mid stage FD but probably not with di) (need to test this more as...
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