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Recent content by MerryShadow

  1. MerryShadow

    Unofficial Project M Ridley - CLASSIC RIDLEY BETA RELEASED! 31/10/16

    Awesome! Really smart to have included that Rest clip, it shows well how fragile Ridley is.
  2. MerryShadow

    Unofficial Project M Ridley - CLASSIC RIDLEY BETA RELEASED! 31/10/16

    It's still his work in a way (intellectual property would be the correct term). He deserve a place in the credit imo, even if he never gave you those animations, he helped the mod get more popular.
  3. MerryShadow

    BaganSmashBros and ko.'s Kustom Kontent - King K. Rool, Kraid and...Metal Face?!

    Little lifehack: "If Falcon Punching your problems doesn't solve them, try a Warlock Punch."
  4. MerryShadow

    BaganSmashBros and ko.'s Kustom Kontent - King K. Rool, Kraid and...Metal Face?!

    SAVE ME!! erm.. I like the third one too. Tough the second one's pose with the third ones facial expression would be nice too imo.
  5. MerryShadow

    Unofficial Project M Ridley - CLASSIC RIDLEY BETA RELEASED! 31/10/16

    True, plus i really think smash is one of those games where big characters can have really interesting designs and gameplay.
  6. MerryShadow

    Dark Samus Approaching: Extreme caution recommended.

    If you want DS to be a close range/rushdown character, the boost ball sounds much better. Having a burst movement option would really help such a playstyle. Are you going for a sonic-ish or a jigg-ish boostball? If you want a zoning DS, then the reflector sounds better. I personally find the...
  7. MerryShadow

    Unofficial Project M Ridley - CLASSIC RIDLEY BETA RELEASED! 31/10/16

    Did you release the normal thin model? if you did, i think i missed it.
  8. MerryShadow

    BaganSmashBros and ko.'s Kustom Kontent - King K. Rool, Kraid and...Metal Face?!

    YES, Have a huge, super armored, immune to grabs Kraid fall down and bring death and destruction and stage-sized hitboxes on those that dare to defy the ALMIGHTY SPACE PIRATES! HAHAHAHAHAHAhahaha... hrm, yep, sounds good to me.
  9. MerryShadow

    Unofficial Project M Ridley - CLASSIC RIDLEY BETA RELEASED! 31/10/16

    I don't think so. If developpement coming to a stop meant the death of a game, Melee would have been dead long ago. Same with any game actually. But I'm still ****ing sad about that annoucement. And the download will be handled by the community i guess.
  10. MerryShadow

    BaganSmashBros and ko.'s Kustom Kontent - King K. Rool, Kraid and...Metal Face?!

    Okay, should i post it here or on the conversation? I guess here, right now the conv is more about K.Rool and Metal Face. Edit: Here it is. Some moves are inspired or taken straight from other movesets posted earlier. This is more of a suggestion for a playstyle than for a moveset, so i'll add...
  11. MerryShadow

    Unofficial Project M Ridley - CLASSIC RIDLEY BETA RELEASED! 31/10/16

    Wow, it does looks weird with the wide shoulders :/ I guess a separate mod would be cool, since it would let you explore other gameplay possibilities that wouldn't fit the OM!Ridley one. And i never expected the NES proportions to look so good, it looks a bit like Mewtwo. With a few fixes to the...
  12. MerryShadow

    BaganSmashBros and ko.'s Kustom Kontent - King K. Rool, Kraid and...Metal Face?!

    They actually are quite similar (proportion wise), except for how long the neck is. And Frayark's model doesn't look as rigid as i thought at first, which is good. Mad props to you Frayark! On the topic of the moveset, have you settled on something already? I've been thinking about it for the...
  13. MerryShadow

    Unofficial Project M Ridley - CLASSIC RIDLEY BETA RELEASED! 31/10/16

    Despite what i said above, i agree that it is hard to recover by meteor canceling sideB. I haven't checked properly yet, but i believe it's the release point of the throw being lower than the old sideB (the fireball one) which makes it near unrecoverable for certain characters (looking at you...
  14. MerryShadow

    Unofficial Project M Ridley - CLASSIC RIDLEY BETA RELEASED! 31/10/16

    By that logic, any move that can kill at low-ish percents (spikes, ganon's sideB, shine, for starters) are broken since all you need is to lure your opponent in a bad position. Actually, if your opponent gets lured over to the ledge when he knows the risk to die at low percents, it's his fault...
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