• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by MagiusNecros

  1. MagiusNecros

    Bowser 1.1.5

    I feel like this is just me but is land lag after Flying Slam reduced or has it been reduced in the past? I can Jab/dash/etc as soon as I land after a successful slam.
  2. MagiusNecros

    Bowser 1.1.5

    SHAD cancels are the same B reverse auto snap is still there Pivot grab range untouched Uthrow unaltered. Offstage Bair on stage auto cancels into run for immediate action into Dash attack/specials is still there. Or any tilt if you don't hold direction. Not much has changed IMO. I also...
  3. MagiusNecros

    Beast6 Bowser gameplay

    Rosalina made her mistake in match 1 with shielding that Bowser Bomb. Should have dodged. They clearly weren't expecting it. Good Bowser play all around. I don't have any complaints really.
  4. MagiusNecros

    Social Bowser's Castle

    Toon Link has to get in close to land a melee attack though. Like in your face close. Get him uncomfortable, make him want to attack you and punish him for his mistake.
  5. MagiusNecros

    Social Bowser's Castle

    I.E. very situational.
  6. MagiusNecros

    Social Bowser's Castle

    WAT
  7. MagiusNecros

    Bowser Patch 1.14 changes

    Pivot grab is still the same. It's just you guys. Edit: Just remember characters like DK have a bigger grab confirm so we can grab him from a farther distance then say Kirby.
  8. MagiusNecros

    Social Bowser's Castle

    Powershield or die. Test of Endurance. Either you die or they get tired of their sissy strategy. Unfortunately we kinda get screwed if latency is bad and then we have to calculate how many seconds we need to put our inputs in advance to bypass said latency to get accurate powershield...
  9. MagiusNecros

    Social Bowser's Castle

    You thinking too small we give Bowser a bigger better Clown Car with Bobombs and Banzai Bill Launchers.
  10. MagiusNecros

    Social Bowser's Castle

    I think I don't care about your post. Thanks for asking.
  11. MagiusNecros

    Social Bowser's Castle

    That moment when your buddy doesn't know how to use Bayo and her Bullets just bounce off of you and you feel unstoppable. The way all small projectiles should be handled. Hoo hah! :4bowser:: WEAK SAUCE!
  12. MagiusNecros

    Ganon's Book of Sinister Secrets (Discoveries, Trix & ATs)

    Dthrow footstool would be more viable anyway. But I don't use footstools.
  13. MagiusNecros

    Data Bowser's Moveset Data & Discussion

    I might be recycling old information but I was playing around today and you know how Short Hop Bair will auto-cancel and leaves no lag? Well normally if you hold a direction it will have you walking. However. I have found that if you runoff a platform or the stage and jump and Bair and land...
  14. MagiusNecros

    So is there no discussion about dealing bayonetta and corrin

    All I got is that Corrin's Projectile is weak. If I can cancel the biggest one with Bowser's Jab 1 then Ganon should have no problem. That Counter we will have to watch for. I can already tell Bayonetta's Neutral B Bullet Climax will be a pain to deal with. The uncharged shots can flinch us...
  15. MagiusNecros

    So is there no discussion about dealing bayonetta and corrin

    Since we are Ganon the game doesn't really change. We have to observe and watch for openings. We're all about mind games and capitalizing on the smallest mistakes.
Top Bottom