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Recent content by Lens

  1. Lens

    Tier List Speculation

    Lucario is still slightly faster and heavier than Sheik so in the end he's probably got what he needs to play that DD/CC game. Fun little statistic: he's one of the four characters that is at or above Marth/Sheik run speed while also being at or above Mario bros weight (the other 3 being Falcon...
  2. Lens

    Tier List Speculation

    Tested some of this stuff in debug mode, and as far as I can tell these are the frame details, give or take: When you hear the phrase 1-frame being tossed around over wavescuttling, that's referring to a single frame spent crawling, which doesn't happen instantly out of stand. In reality it...
  3. Lens

    Tier List Speculation

    To be fair, usmash and uair are both exceptionally strong, particularly against the floaties that are the most difficult to edgeguard properly. I'd also say her CC game is alright, since she's got a decent weight and can still CC punish a lot of ranged pokes that other characters couldn't. A...
  4. Lens

    Lucas General Discussion

    I'm sort of surprised that nobody has mentioned this, but the hitlag changes on magnet in 3.5 seem to have had an unintended side effect on how the move interacts with buffered OoS options. As far as technical details go: As far as I'm aware, in 3.0, the hitlag advantage caused magnet's weak...
  5. Lens

    Tier List Speculation

    There's not much OU actually changes in terms of gameplay, you charge when you can't do anything else, and keep it in your pocket until it suits you. Aside from baiting/using OU burst, there's not much reason for either player to deviate from their normal decisions, aside from the Lucas player...
  6. Lens

    Tier List Speculation

    You're making a lot of assumptions here. I'm suggesting that the existence of these things makes buffing the underlying defenses a risky move, not that they need to be straight nerfed. Not to mention, it doesn't have to be as simple as straight nerfs/buffs. Smart redesign that keeps the flavor...
  7. Lens

    Tier List Speculation

    This is a nice sentiment, and I don't entirely disagree. However, as long as Lucas has over-the-top things like OU usmash (and situationally OU dsmash) that kind of just spontaneously do really ridiculous things, it's probably safer to say he doesn't need to be any more resistant to having...
  8. Lens

    Tier List Speculation

    Whether they have a sheer advantage in KO percent or not, I'd argue that it's a good start to at least get the struggling heavyweights (Bowser in particular) up to par on reliable vertical KOs. Considering that vertical KOs tend to be less position-dependent when it comes to KO percent, doesn't...
  9. Lens

    Tier List Speculation

    Or a loosely-inspired "chargeable" ftilt, like Wario's.
  10. Lens

    Data Wolf Frame Data Thread [3.6β]

    @AuraMaudeGone Frame advantage typically uses IASA instead of raw recovery frames, when applicable. Wolf's jab 1, for example, shouldn't be -22 on block if it only has frame 15 IASA, which is only 11 frames after the first active frame. If you don't mind a little criticism, this format gets a...
  11. Lens

    Tier List Speculation

    @Nausicaa Are you sure the Snake buffs were quite so targeted towards a specific playstyle? C4 cooldown was lowered, but keep in mind sleep duration was also lowered, so this may have been introduced to avoid punished-on-hit situations at low percent or something. So is the main problem here the...
  12. Lens

    Tier List Speculation

    I've noticed this as well. It does seem like it could open up a few minor combos, which is good. It may also give some incentive to use immediate aerial shine over run shine in some situations, which has a side effect of extra startup. Only thing that confuses me is, if the shine adjustment was...
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