• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by Kazeshin

  1. Kazeshin

    Marth uthrow->fullhop aerial followups

    tested fh fair on higher port it hits from 13 to 62 and on lower its around 30 to 50, i didnt test every single percent for that so idk i hate having to test everything twice lol
  2. Kazeshin

    marth v sheik uthrow utilt

    before throw, throw being unstale yes, thats due to how sheik is animated when you throw her behind you
  3. Kazeshin

    marth v sheik uthrow utilt

    hopefully easier to understand than my marth followup chart. i wanna do fullhop aerials against her too but not right now
  4. Kazeshin

    Netplay color overlays

    this code allows you to use a few selected color overlays on netplay been using them for a week now and hadnt had a desync with it C206B80C 00000018 7F03C378 81C30070 81E323A0 83E31AF8 91E31AF8 2C0F0000 40820038 2C0E0026 41820014 2C0E004B 41800028 2C0E005B 41810020 2C1F0000 40820018 3DE04200...
  5. Kazeshin

    Marth uthrow->fullhop aerial followups

    yes, that link is exactly the one i was talking about at the top and what i used as a reference to fill in the values for FH uair.
  6. Kazeshin

    Marth uthrow->fullhop aerial followups

    Tested these using dolphin, TAS input and memory viewer. Should be pretty accurate, but if anything is wrong, please let me know. I'm assuming that kadano's known uair table was for the higher port, i didn't verify it though. (screenshot from windows text editor because idk how to format it)
  7. Kazeshin

    Important Carefully Ask PPMD about the Tiara Guy

    I've been trying to figure out how the neutral in top level melee is so different from what I do, maybe you can point me into the right direction, PP; For a long time, I've played neutral by just taking note of which options my opponent used and at which percent, so I could try and counter that...
  8. Kazeshin

    Important Carefully Ask PPMD about the Tiara Guy

    Hey PP (or anyone else with experience for that matter), should I utilize pivot fair/nair in neutral? I've been trying to implement it into my game for a few days now, but ran into the problem of it being too slow to be used reactionary and it seems that using it non - reactionary has a bad...
  9. Kazeshin

    Q&A The Official Technical Issues Q&A thread (TV's, Controllers, gamecubes, etc)

    I've been thinking about making my own custom controller to skip the waiting time for the smashbox and maybe add some customization for myself. Which exact conditions do I have to meet for it to be considered legal? Sorry if this is offtopic, but i couldn't find a more fitting topic to ask this...
  10. Kazeshin

    Q&A "Everyone Look At Me!" The Marth Video Critique Thread.

    Well thanks for the praise, but do you have any tips on how to gain that "all around stuff" fast? I find that "just playing" doesn't help me much compared to actually looking out for specific things. Improvement that way seems more "accidental" than "planned".
  11. Kazeshin

    Q&A "Everyone Look At Me!" The Marth Video Critique Thread.

    Hi, am a new Marth main that just finished reading the first 320 pages of the Marth Q&A. Been trying to get good at melee, but i feel like my neutral is lacking incredibly (i think ive got the general gameplan down though) Here's a vid of my Marth at a local: I'd love to hear a bit of...
Top Bottom