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Recent content by Kally Wally

  1. Kally Wally

    Charizard uthrow on Dreamland

    Yes, that's it precisely. He ends up right around the bottom edge of the stage, just high enough that you shouldn't get stuck under the stage, especially if your DI is good. I only tested it on Ganon though, other characters might get pineappled.
  2. Kally Wally

    Multi-waveshine issue

    I don't think analog thresholds need to be "fixed," because I'm not convinced they're a problem. And no, possibly different waveshine timing is not, on its own, a problem. The momentum delay applies to all movement.
  3. Kally Wally

    Multi-waveshine issue

    It's definitely a missed input, but you were right to come here. Project M's analog thresholds aren't exactly the same as Melee's, so that's probably what's throwing you off. As far as I know, there are no plans to change this - it's not a bug. Also, due to a bug, all changes in momentum happen...
  4. Kally Wally

    Charizard uthrow on Dreamland

    It's a stage spike. You could, I dunno, tech it? And maybe punish Zard as he's stuck in the animation? This is in no way a free kill. If someone dies to this, they either didn't know about it (lack of matchup knowledge,) or failed to tech (execution error.)
  5. Kally Wally

    Petition to Restore Zero Suit Samus

    "My projectile has more commitment than the lowest commitment projectile in any fighting game ever, therefore every other change made to my character is unjustified."
  6. Kally Wally

    How do you roll real fast after getting hit?

    Press L or R one third of a second (or less) before hitting the ground. http://www.ssbwiki.com/Tech
  7. Kally Wally

    IKE CLIMBERS

    Dantarion showed off an early version of a code that did exactly this, back when 3.0 was released. The Twitch archive is gone, but I wouldn't be surprised to see something like this in the future.
  8. Kally Wally

    Springless triggers

    I'm definitely with you there.
  9. Kally Wally

    C-stick tilts like sm4sh?

    Narpas has it right on all counts. In Brawl, if you hold up or down on the control stick, and tilt the c-stick in the same direction, you get a tilt instead of a smash. Project M changes this, so the c-stick always gives a smash by default, but in doing so it causes the interaction you've...
  10. Kally Wally

    Project M 3.6 Online via Dolphin Netplay Setup + Optimization Guide

    It's possible to make ASV work. I believe you have to start it as normal, quit the match, go back to the title screen, and start it again, all without doing any other modes. Then it may or may not work.
  11. Kally Wally

    G&W Up-Air into F-Air Chef hat

    New alt costume confirmed. PMDT plz
  12. Kally Wally

    Relevance of replays ?

    As has been mentioned, the full set does not support replays - they desynchronize, becoming useless, because of the way Project M parses certain inputs. The wifi set can save functional replays, but the wifi set is not used in tournaments, so using replays as a widespread resource would be...
  13. Kally Wally

    Children's take on Project M

    In my experience, children really don't like Project M. Then again, my definition of "child" includes "Melee elitist."
  14. Kally Wally

    Just some minor issues I've found

    As for SHL, landing detection has changed (yet again) since the previous version. I know this affects wavedashing/wavelanding, and I wouldn't be surprised if it also resulted in different SHL timings.
  15. Kally Wally

    Debug Hitboxes Inaccurate On Sloped Surfaces

    http://smashboards.com/threads/issues-with-debug-mode.378046/#post-18018543 It is known.
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