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Recent content by JOE!

  1. JOE!

    Early observations and random tips.

    Dthrow -> Uair / Nair / Ptooie I think is better than the Fair Also, has anyone else been trying to mess with Down b angles for between Up / Side? Seems timing based rather than strict control on the stick. Also also, been playing with just a basic Down B upwards as a sort of Up Air. Dont...
  2. JOE!

    Early observations and random tips.

    True, but I see it as more of something that forces an option. Even that could be to your benefit as it makes people want to try and approach, which you could punish. If they whiff something in the cloud, they still eat damage. If you get a shield grab... rip. So on and so on. The poison is...
  3. JOE!

    Early observations and random tips.

    Early observations: The gas can be a pseudo counter in that if you throw it out and an enemy approaches you, especially for a grab, you end up winning the damage trade more often than not. Positioning matters more, but specifically there was a Jtails vid released earlier where a DK grabbed him...
  4. JOE!

    The Complete Combo And String List Archive

    Run up, bomb -> charged shot will either break shield, confirm, or at least hit the dodge option if you get it
  5. JOE!

    Ultimate Tough Guy Armor Test & Analysis

    Being new to Tough Guy, how exactly does it work? Ive noticed online that sometimes a character can rapid jab me then I can suddenly just jab back. Is it just always-on weak armor?
  6. JOE!

    Where would you guess Ridley would be Tier wise?

    Dash forward, dash back, bait a button press, B reverse down B for max lulz
  7. JOE!

    Make Your Move 21: The Moveset Design Contest | Top Fifty Is Up! Next Contest Approaches...

    Fate has chosen the paths of those brave enough to tempt it..... The challenge is simple. The fates have given each of you a theme to base a Moveset on, with the only requirements being that said moveset encompasses as much of said theme as possible, and includes at least 1 element of luck...
  8. JOE!

    Make Your Move 21: The Moveset Design Contest | Top Fifty Is Up! Next Contest Approaches...

    (If you want in on this challenge, please DM me here on smash boards or skype)
  9. JOE!

    Make Your Move 21: The Moveset Design Contest | Top Fifty Is Up! Next Contest Approaches...

    Fate, Opportunity, Destiny, whatever you call it, Luck has always been a part of games. If you wish to take your chances with something of a challenge, click on the die above and let us know what number fate has in store for you...
  10. JOE!

    Ganondorf Changes (E3)

    It seems tipper Fsmash and the Warlock punch deal the same damage... redundant design...?
  11. JOE!

    Data Shulk's Research Notes - Shulk Data Thread

    It seems all aerials have much lower landing lag now. How huge is this for Shulk?
  12. JOE!

    Ganondorf Changes (E3)

    Is it just me, or did they sort of invalidate Warlock punch by adding that new Fsmash with more range, disjoint, and similar power?
  13. JOE!

    Ridley Notes On Neutral/Playstyle

    Has anybody tried Down B -> Down B?
  14. JOE!

    Data Ridley Moveset Data (Preliminary) - UPDATED with Dashing Grab Side B and Weak Point Info

    Dont see why people wouldnt at least try for it given time. What options do people have out of crumple, the same as techs? If so, I'd imagine you could start at least going for the 2-hit 100% damage read lmao
  15. JOE!

    Data Ridley Moveset Data (Preliminary) - UPDATED with Dashing Grab Side B and Weak Point Info

    I wonder how viable Down B -> Chase to another Down B for massive damage racking would be
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