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Recent content by icraq

  1. icraq

    Protecting Luma/Perfect Shielding.

    cancels out all moves that are not trample and not transcendent, sorry poor choice of words. the moves don't fully cancel, they can still hit through Luma and hit Rosa. disid mentioned spin, I suggest playing around with that first to understand. utilt, too.
  2. icraq

    Protecting Luma/Perfect Shielding.

    quite simply, with the correct spacing, luma can cancel out every single hit (and non-trample and transcendent) move in the game. even ganon's fsmash. and many other things. luma don't give AF about priority.
  3. icraq

    Q&A Mechanics & Techniques Discussion

    Weird! I'd be curious if anyone can replicate it, if I had to guess, Charizard's fsmash is displacing Roy forward (since it pushes zard forward) while Roy is intangible in his roll. It looks like Charizard is moving faster forward with his Fsmash than Roy is in his roll, and it's forcing Roy to...
  4. icraq

    Q&A Mechanics & Techniques Discussion

    Yeah but if you spam grab out of hitstun, Rosa air dodges and Luma attacks. Wouldn't that mean air dodge has priority? I know that later in a tumble state using grab causes an aerial. Luma attacking before Rosa is likely due to how the game worked when launched. Luma could attack out of hit...
  5. icraq

    Meta "The Saikyo Dojo" Ryu Metagame Discussion.

    not a fan. shakunetsu is best off dtilt2 at low percents.
  6. icraq

    Q&A Mechanics & Techniques Discussion

    Yup. Feel bad for making a single word post, though. Uhh.. Oh, yeah, I said ledge drops had invincibility frames a while back in this thread. I was wrong. So uh, oops. I guess I could still be right accidentally, but the information I was basing that on was mistaken by me.
  7. icraq

    Tournament Mode [1.1.0] Community Patch Notes

    I think your best bet is blocking the update servers in your router settings.
  8. icraq

    Q&A Who Is Diego Umejuarez? - Ryu Q&A Thread

    Are you asking for the number or what hitlag is? His moves I believe on average have a 2.0 hitlag modifier. Hitlag is the effect when strong moves connect with a body and both attacker and victim are frozen in place. Hitlag is usually determined by damage, damage type and of course the hitlag...
  9. icraq

    Tournament Mode [1.1.0] Community Patch Notes

    did you get around to checking that? i was going to but i'd assume you would be more accurate than me. also, if you're able can you figure out the landing lag on inputted shoryuken?
  10. icraq

    Q&A Mechanics & Techniques Discussion

    Do shields continue to go down in strength at their normal decay whilst also taking hits? I'm asking for situations with Ryu, like with his orange fireball, it has 4 or 5 multi hits on it and traps opponents in shield. Are they only taking shield damage while it's hitting them or is shield...
  11. icraq

    Q&A Game Play Advice and General Discussion

    second jump comes out at frame 1, so if there's a 1 frame gap in your hitstun between two attacks, yes. little mac's jab is just one example of a jab combo you can lose your second jump in.
  12. icraq

    Q&A Mechanics & Techniques Discussion

    The data dump stuff isn't always accurate or, rather, my own interpretations of it isn't. I don't have a way to test it so I'm really just going off what the parameters file says. Also I'm assuming subactions 10A and 10B are the two ledge drops. Something I've learned is there's an infinite...
  13. icraq

    Q&A Mechanics & Techniques Discussion

    Yup. It's an old tech, older than that post, I wasn't aware it was on the wii u. Iirc it's not specific to Marth but it is easiest with him, I did it once with Rosa. Haven't tried it in a while. Would've been back in the 3ds days. There's also that weird glitch ninjalink found where Rosa did...
  14. icraq

    Q&A Mechanics & Techniques Discussion

    also something to consider is ledge slipping/dropping's invincibility.. the parameters file shows it as invincible frames 1-5. i don't know if this is still a thing but there was a tech that was never solved last i checked, where one could immediately run on to stage from a ledge drop -> second...
  15. icraq

    Q&A Who Is Diego Umejuarez? - Ryu Q&A Thread

    there is and for whatever reason i've found it to be more difficult than medium hadouken/shoryuken.. timing just feels different
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