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Recent content by HeoandReo

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    Character Competitive Impressions

    Just seeing him play earlier, his Lucina is very good. Even though her aerial lag sucks, he uses them in a great way to avoid that endlag - either using them with a full hop, or attacking immediately after a short hop so that it ends before she falls. Lucina's range is still decent, so she's...
  2. H

    Character Competitive Impressions

    Lucina vs. heavies - and Lucina vs. Ganondorf in particular - is a very funny matchup and most of the time I'd say it goes dead even, if not a little in Ganondorf's favour. Even though he's slow as sin and doesn't have the most reliable approaches, which Lucina likes, she still has to play...
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    Character Competitive Impressions

    Ooh, Lucina talk again. Lucina does have a few things that she does differently, but I have doubts that they're going to make her comparable to Marth. In my time playing both, I would say the only thing that Lucina really has over Marth is that she can fair string a little bit more reliably...
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    Lucina: Match-Up Discussion (UPDATE: Kirby!)

    If you're talking Wii U Olimar, this is probably around 4/6 Olimar's favour. Pikmin Toss is very good at harassing you and building up damage from long range. His smashes outrange yours, and Angbad said, he's really good at keeping you away. Red and Purple Pikmin kill really early too. Lucina...
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    Character Competitive Impressions

    If Bowser was the size he was in Melee or Brawl and there were no other changes to his current kit, he'd be high or top no questions asked. As is, his incredible fatness compared to the rest of the cast or even other Smash games automatically prevents him from being viable. Every weakness that...
  6. H

    Character Competitive Impressions

    That's Nairo. I'd personally say that Robin looked great earlier because Nairo is a good player rather than elements of Robin's kit (He could make someone like Dr. Mario or Ganondorf look top tier if he really wanted to - didn't he do that with Zelda early on?) but Robin is definitely a force to...
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    Lucina: Match-Up Discussion (UPDATE: Kirby!)

    I used to think that the match was a bit more in Lucina's favour, but I'd have to agree with everyone else on this being squarely even. Although I'm a bit of a pessimist matchup-wise for her, I want to say that Lucina has a slight advantage. However, I would say that her advantage is very...
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    Lucina: Match-Up Discussion (UPDATE: Kirby!)

    I'd say this is 4/6 Mac. Absolute best would be 45/55, but Mac has the advantage overall. I've dabbled in a little bit of Mac, so I'm somewhat confident in this ratio this time. It's not a 'grab Mac and you win' sort of match - the trouble is actually getting it safely. Lucina is kind of slow...
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    Character Competitive Impressions

    I'm not sure about this. Lucina could do rushdown if she really wants to, it's just that it'd mean that she would get wrecked because of her air and ground endlag. She can pressure, but she has to space really precisely if she doesn't want the opponent to get in and punish. She and Marth just...
  10. H

    Character Competitive Impressions

    This is probably the most frustrating thing about using Lucina. You have to work with her general sluggishness compared to a lot of the cast in terms of attack commitment, play super carefully all the time, and when you do get a good read, you don't really get any real benefit out of it unless...
  11. H

    Character Competitive Impressions

    Even not touching on what Emblem Lord mentioned, on average, Lucina's attacks do maybe 1-2% more damage than untippered Marth with comparable knockback. Like for example, untippered uncharged Marth fsmash is 13, and tippered is 19 and hits like a truck. Lucina's is 14. Sometimes 15. And it...
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    Character Competitive Impressions

    Isn't Mario also tied for like 4th best air speed in the game? I think that's another important facet of his game that's decidedly above average, and one of the reasons why he can keep up with a lot of fast characters. Seriously, he's almost like Brawl Wario in that regard.
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    Lucina: Match-Up Discussion (UPDATE: Kirby!)

    You guys are right. I probably haven't played against good ZSSes where I am. Even so spacing is crucial in this matchup, just like any other with Lucina, and I try to do that when approaching - trying to prevent ZSS capitalizing in response by hitting at the very end of my range. I do agree on...
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    Lucina: Match-Up Discussion (UPDATE: Kirby!)

    4/6 ZSS's favour at best for Lucina. I don't feel it's too much worse than that though. Maybe 35/65 but this matchup doesn't scream 3/7 to me. It's a bit rough because ZSS pretty much can do everything Lucina does only better and with a paralyzer for free setups, but there are certain bits of...
  15. H

    Character Competitive Impressions

    To be blunt, I feel that Marth's problem is that he's a character who seems to move at Brawl pace in a game that is much faster than Brawl. He has to play much more defensively this iteration not only to promote strong spacing, but because everyone is faster and he seems to take longer than the...
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