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Recent content by $heen

  1. $heen

    NorCal Project M Thread

    There are several PM players in Fremont although you can probably only reach them through facebook. There is also a PM national this weekend: https://smash.gg/tournament/final-boss
  2. $heen

    NorCal Project M Thread

    Unfortunately, our Tuesday PM weeklies are on hold for a few months. There's PromBay 17 this weekend and Final Boss coming up in January.
  3. $heen

    Project M 3.6 Installation Troubles

    Your boot.elf isn't being read by the wii. You could try deleting it and copying it again, but I don't know if any gimmicks like that will work. What's your wii's system menu? You could try installing homebrew: https://sites.google.com/site/completesg/hacking-guide
  4. $heen

    BandDGames: 20 Things You (Probably) Didn't Know About Melee

    I must have missed that. Still you could add another Roy counter in there.
  5. $heen

    BandDGames: 20 Things You (Probably) Didn't Know About Melee

    The maximum damage is much higher than 436%. You can use reflected super scopes, giant mushrooms, and chained Roy counters to get above that. If it gets high enough, you can even crash the game.
  6. $heen

    Marth's Side-Smash can crash the game

    I think it's because of one of your custom songs. If you listen through each of your songs in the music menu, I'm guessing one of them will crash in the middle.
  7. $heen

    3.6 ZSS Discussion

    By the way, attacks that have 0 hitlag also have no DI, SDI, or ASDI, regardless of other modifiers. They are a huge violation of smash mechanics and are being removed cast wide.
  8. $heen

    Captain Falcon: Falcon Kick hitbox error

    Thanks for the report. That's definitely a typo.
  9. $heen

    Healing off of an invincible as Ivysaur

    That's intentional and has been there since Ivy was released.
  10. $heen

    Pacific West [Jan 9, 2016] Final BOSS: Project M National (Santa Clara, CA)

    Final BOSS is a 2-day Project M only national with a $1000+ pot bonus, presented by Silicon Smash. Stream: http://www.twitch.tv/siliconsmash Facebook thread: https://www.facebook.com/events/814207595343192 Venue: Locatelli Event Center, Santa Clara University Schedule (tentative)...
  11. $heen

    PM 3.6b | Frozen Wolf after Roy Final Smash

    It is reproducible by using the final smash during the first 21 frames and releasing b. Slowdowns have been known to cause issues since the dawn of time. In this case, it looks like the game checks the variable that is supposed to hold the current animation frame, which probably gets distorted...
  12. $heen

    Ganondorf grabbing Ivysaur visual issue

    It's a brawl glitch where the movement in your animations makes the game confused about whether you're getting grabbed by a taller or shorter opponent. It's most noticeable when you grab a short character on a slope. As long as it doesn't lead to unbreakable grabs, it shouldn't affect gameplay.
  13. $heen

    Project M 3.6b freezes after booting (my Wii has no Gamecube MC slots)

    It's probably the memory card. I'm guessing you have the same issue as the one here: http://smashboards.com/threads/project-m-3-6-launcher-not-working.407562/ You could try disabling your virtual memory card or launching through gecko.
  14. $heen

    3.6 Ledge Option Buffering Bug

    You can blame brawl for this one. They removed c-stick functionality because they had to homogenize (dumb down) controller inputs so people could play on wiimotes. When you c-stick in brawl, it literally just inputs a direction + A for 1 frame. That's why you couldn't c stick dsmash while...
  15. $heen

    PM 3.6b | Yoshi's egg throw fall speed increase

    Thanks for that excellent gfy. It looks like when you start an up b in the air, Yoshi reverts to brawl's terminal velocity for some reason. By the way, if you hold up within the last 5 frames of an aerial action, you'll buffer a frame perfect double jump, which might help you survive more reliably.
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