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Recent content by Hctaz

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    IMMA FIRIN' MAH LAZOR! - R.O.B. Social

    I'm so glad you agree with this. I was actually just browsing the forums looking to see what options I have as a Marth main against this tank of a character. I played a ROB in tournament this weekend and felt like it was very difficult to string together anything. I thought I was just bad but...
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    [Jun 13, 2015] Take The Ledge I: A PM Monthly series (The Woodlands, TX)

    I dunno about this "Lylat" stage. Maybe if we replaced it with Marth's Stor-err... Yoshi's Story this list would be perfect. *cough*
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    Problem with spiking Lucas

    You've already found out what's causing this. Basically against Ness and Lucas if you hit them out of their up b it can still hit them. Easiest way to edgeguard Ness is to be above him right before/as he uses PK thunder to absorb the hit. For Lucas it's tricky. Your best bet would probably be to...
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    Changes that Marth should have for 3.6

    Apparently I have a lot more practicing to do to get good with Roy and Marth than I thought.... ;-; Time to go learn every move's deadzone.
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    Changes that Marth should have for 3.6

    Is there anything that can be done about that? The gameplay might not be different but it would make figuring out where I need to stand to tip somebody on platforms easier.
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    Changes that Marth should have for 3.6

    Edge guarding would work the same you'd just have to use it a little earlier is all I suppose. I guess it would be a little harder -shrug-
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    Changes that Marth should have for 3.6

    One change I've been thinking goes against the "make Marth identical to melee" mentality but here we go anyway. Basically I've seen some complaints about how counter feels too cheap at some points because of how it's literally a get out of combo free card. I hear that it comes out too fast. On...
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    If PMDEV kickstarted their own smash-like IP would you fund it?

    It's difficult to say. Part of the reason I love Project M is the character familiarity. I enjoy the way certain characters feel and I have my doubts that the PMDevs would want to make their own IP with each character being identical to some smash bros counterpart. The other side is that they're...
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    Why do people find kirbyciding disrespectful?

    Have you seen Chudat play camp the ledge Kirby into swallow kill? That's probably why. Significantly harder to do now but no other character I know can command grab kill you without a guranteed kill on themselves as well. Kirby can come back far enough to kill some characters outright while...
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    PM 3.5 Stats List (Still WIP) Wavedash ranks added!

    Wanted to go ahead and give you some things to update that I noticed. Jump start up frames for Ganon and Bowser have been adjusted. Ganon's is now 5 frames and Bowser's is now 6. On top of that, Ganon's spot dodge is now 2-15 inv frame interrupts on 22.
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    Question about custom CSP

    Thank you for this. I'll come back and edit this post if I have any questions but as of right now I have yet to open the program. Hopefully I can figure it out from here.
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    Melee Marth tipper sounds in PM?

    I can't post a link but just search Melee SFX and you should find a thread from Amazerommu. Guy makes easy to install melee sounds for a bunch of characters including Marth.
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    Question about custom CSP

    I'd really like to use SJS' CSPs but I already have a custom menu that my crew made for our weeklies complete with a custom stagelist etc. I'm not familiar with what files change what so I'm looking for some help. Is there a way I can keep the custom portraits on the CSS without changing...
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    SJS CSPs!

    So my crew has a custom menu with our logo and a custom stage list for our tournaments. Is there a way I can keep these the same while still having the edited everything else? :D
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