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Recent content by Gun.Rugger

  1. Gun.Rugger

    Completed Stock Dependent Blastzone Wrapping

    An anonymous smasher here came in clutch and made this thing happen. If anyone wants to use it, review it, or anything else here it is. Stock dependent blastzone wrapping [anonymous] NTSC 1.02 C20679C0 00000002 #safe player block extend 38802608 38A00005 60000000 00000000 C207D8B8 00000002...
  2. Gun.Rugger

    Completed Stock Dependent Blastzone Wrapping

    I have a mod idea but I don't know where to start. I would gladly pay someone/collaborate to make it happen, but I don't know if that's how things work around here. ¯\_(?)_/¯ The mod would require ASM coding, and I don't know how to do that. Watch this video if you are not familiar with blast...
  3. Gun.Rugger

    How does one store variables for injection codes?

    Alternatively, I think it may be possible to do something like: Player 1 80xxxxx0 00112233 Player 2 80xxxxx1 00112233 Player 3 80xxxxx2 00112233 Player 4 80xxxxx3 00112233 But I don't know how to read the 8 bit values from a 32 bit one.
  4. Gun.Rugger

    How does one store variables for injection codes?

    I am very new to ASM, but not new to programming. I am about to start writing a mod, and I think I have all the injection point memory addresses and most of the ASM code figured out. I have one major question. How do I carve out space in memory safely to store variables? I have 16 variables...
  5. Gun.Rugger

    Project Training Mode v3.0 [Updated 12/26/20]

    IDK if anyone has suggested this yet or not, but an Act OoThrow would be helpful to me. Maybe even Act OoL-Cancel if you think the people want it.
  6. Gun.Rugger

    Save 20xx Playlists?

    I like that you can add custom music to 20XX. Props to Achellies and the gang for making all of this happen. I really like the play list feature, but the issue I am having is that I cannot have the play list persist between boots. On dolphin, I can simply save state and it has all of my...
  7. Gun.Rugger

    20XX Music Manager v1.2f [Update 2016-04-14]

    Yeah, I just ended up doing that. I booted windows and got the thing done. Thank you for your help!
  8. Gun.Rugger

    20XX Music Manager v1.2f [Update 2016-04-14]

    Is there any intention of adding Linux support? I am running into issues because it is calling an exe with java. I got the exe to run using the following command: wine GCReEx.exe -x ../../../smash/RuggerXX.iso It found all of the addresses of the files and dumped the text into STOUT. Does it...
  9. Gun.Rugger

    Project M: Cobalt Legacy

    How does one play this on dolphin? Can I use brawl builder to compile it into a single iso like you can with Project M?
  10. Gun.Rugger

    [SOLVED!] All star vs. Possible?

    Hey all! I just saw a cool feature in project m called all star vs. (https://youtu.be/hOxvk8lv4wE) Is it possible to get something like this to work in melee?
  11. Gun.Rugger

    Can someone help me with Achilles' Projectile thing?

    Yeah I geuss that could be the effect that is happening with the barrel, But I can't verify that, because the barrel is invisible. It also seems to collide immediately with the other player as soon as it is thrown. Not the desired effect.
  12. Gun.Rugger

    Request Colored Blastzones

    For those of you like me that do not know what an ecb is, here is a video: https://youtu.be/TtiDd5cQWJc
  13. Gun.Rugger

    Help with Percentages

    can you upload your other numbers too? I think it might help to see successful numbers as well as failures. Actually, if you could zip them all up and upload a single file somehow, that would be best, that way you can be sure that the images are not being formatted or anything. Speculation...
  14. Gun.Rugger

    Request Wrapping blastzones

    I have a question that I know there is an answer to, and another that I am unsure about the possibility thereof. Question 1: Where can I find the code that warps the blastzones in 20xx I found a comment by searching, but it was incomplete. Question 2: I want to make it so that the blastzones...
  15. Gun.Rugger

    I need help modding.

    I have also observed that bone ID 1 is one that makes them relative. Look at Bowsman's dash attack for example (http://imgur.com/InMaSYj).
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